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360 video

  1. Z

    Apple putting the VR cart before the content horse

    For VisionPro, Apple will need all the help it can get from user content, and from the platforms hosting user-generated AR/VR/360 content. Most of Apple's success can be boiled down to giving its customers awesome ways to consume and create content. It will be no different with the Vision Pro...
  2. ghulst

    Resolved FCP 360 GoPro Max footage becomes 180

    Ok, I am at a loss here. I hope someone here can help me because I have yet to find a tutorial that really helps me along. :( So, I have a GoPro Max that I want to use for a VR intro movie. Nothing fancy, mostly me talking, but I do need to add a couple of subtitles, so it needs to be edited...