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metal api

  1. huge_apple_fangirl

    Metal C++ Wrapper

    So Apple has just released an official C++ wrapper for metal: https://developer.apple.com/metal/cpp/ Developers on Twitter seem to have a positive reaction (see comments): What does this mean for the Mac? Will this improve game support? Could we finally see Apple GPUs’ full potential? Or is it...
  2. nicko3.0i

    "new" MP 5.1, and Mojave fresh install on NON EFI GPU

    Hi all! My last Mac was a MacMini G4 back in 2009, but I got for like 50 bucks a "non working" 5.1 MacPro and it's 1920x1200 monitor. Brought it home, cleaned it up in the garage using a compressor, tons of dust went out.. It has several scratches and dents, but it's no big deal. It turned out...
  3. Sdtrent

    Question about Metal 2

    So Metal 2 is supposed to be up to 10x faster than Metal. With games like Starcraft 2 and Hitman that already support Metal will we automatically see a performance boost when we update, or do the developers need to do some additional coding to get the preformance gains of Metal 2? Just curious :)
  4. Sdtrent

    Anyone planning on getting Hitman?

    If so could you let me know how it performs on your Mac? I’m thinking about getting it but I want to hear how well it runs on Metal first. Thanks!
  5. C

    Upgrading Graphics Card on Mid 2010 Mac Pro

    Hi guys, I was really looking forward to playing Cyan's new game Obduction on my mid 2010 Mac Pro. However, an error message* on launch basically reveals that my MP isn't Metal API-compatible even though it's running El Capitan 10.11.6. This might be a dumb statement but I can't even find...