Hello everyone.
I was wondering if an M1 owner could test out if GZDoom is able to run under Rosetta 2. GZDoom is a free x86 OpenGL source port for the original Doom (1993).
You can download it from here:
https://zdoom.org/downloads
In order to get Doom running with GZDoom, you'll also need...
I'm running Lubuntu 16.04 Remix and I haven't been able to run 3d games. I looked at my system and it is running the rv350 renderer, but I actually need the rv360 renderer. I've looked around but no one seems to have an answer, so I was wondering if anyone in the community knows how to change...
So I found something interesting-and fun, metal acceleration on both a GTX770 and RX580 and hardware acceleration as well as I know to test it in both Mojave 10.14.3 and Win10-just no display in Mojave via the RX580.
My NVIDIA GPU is a MVC flashed GTX 770 Founders Edition 2GB-and reports...
I've been reading that Mojave drops support for OpenGL. I've been using iina Player for a while now and really appreciate it, but it looks like it utilises OpenGL for cross platform compatibility. Is there any video players that play anything you throw at them with a decent interface that are...
happy to hear people being able to run Mac OS Mojave on their Mac pros without issues, but my question asks if games like fortnite, csgo and other big games, work on Mojave. With the depreciation of OpenGL I can only guess this causes some problems with some games that don’t have metal support...
Hi all,
Sorry to run a load of posts recently. I've currently got a flashed single slot XFX 5770 in my Mac 4,1 (5,1 update). It's running fine except for the known issues with display port and pcie fan speed.
It's done some after effects and premiere work fine, sleeps and boots fine etc. It...
Can anyone help me find out or understand why Photoshop CC 2015.5 is showing some of the things it is regarding my GeForce GTX TITAN X? Couple of things that concern me or that I'm curious about:
1. glgpu[0].GLVersion="2.1" listed as OpenGL version 2.1. NVIDIA and EVGA specs show OpenGL 4.5 and...
I've added OpenGL.framework to my project but now I still get following message. I suppose I need it to install via brew tool? But what's the package name I need to install if so?
.../nanovg/src/nanovg_gl.h:287:3: Use of undeclared identifier 'glBindTexture'
.../nanovg/src/nanovg_gl.h:299:3...