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SuperMario64GameSharkWriter is an open source 3-BSD licensed command line program written in C that writes GameShark/Xploder64 codes into a Super Mario 64 USA ROM (must be .z64/big endian format), and modifies the CRC check if neccesary (making this an alternative to the CHKSUM64 program) allowing edited ROMs to boot in emulators. Unlike the old CHKSUM64 program the ROM will work in Mupen64Plus and many other emulators.
SM64GSW performs Messiaen64's ROM hex editing methods written at Patching GameShark Codes and Getting Rid Of The Checksum Trap in software automatically so you don't have to hex edit your SM64 ROM manually. You want to use the ROM file most likely named 'Super_Mario_64__U_____.z64' with this software. The .z64 rom file type is big endian, which is required.
SuperMario64GameSharkWriter is an open source 3-BSD licensed command line program written in C that writes GameShark/Xploder64 codes into a Super Mario 64 USA ROM (must be .z64/big endian format), and modifies the CRC check if neccesary (making this an alternative to the CHKSUM64 program) allowing edited ROMs to boot in emulators. Unlike the old CHKSUM64 program the ROM will work in Mupen64Plus and many other emulators.
SM64GSW performs Messiaen64's ROM hex editing methods written at Patching GameShark Codes and Getting Rid Of The Checksum Trap in software automatically so you don't have to hex edit your SM64 ROM manually. You want to use the ROM file most likely named 'Super_Mario_64__U_____.z64' with this software. The .z64 rom file type is big endian, which is required.