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macrumors 6502
Original poster
Jul 8, 2008
296
59
Canada
Hi everyone,

Unfortunately, I am having difficulties with my old GTX 1080 in my Windows machine, and am unable to really use Marmoset Toolbag for the look development process with this project I am working on. That being said, I have an M2 MacBook Air with 24GB of RAM and it performs reasonably well as a laptop. I am able to turn Raytracing on and continue quite smoothly. I was surprised to say the least.

The problem becomes when I hook up this MBA to a monitor. I have 28" 4k displays, a Cintiq, and a 38" LG UltraWide. You know on Mac and Windows how you can scale the display? For example, with these 4k displays, I can set the scaling to 1080p, and so on, etc.

If I run that monitor at 1080p with the MBA, so I can enable RTX in Marmoset, will I be “seeing” the lookdev process with my 2k textures incorrectly? Or will the viewport essentially be fine and accurate, other than losing screen real estate?

I hope that makes sense.

Thanks!
 

galad

macrumors 6502a
Apr 22, 2022
610
492
Your MBA screen is already running at 2x, so an external monitor at 2x will look just fine like the internal one.
 

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macrumors 6502
Original poster
Jul 8, 2008
296
59
Canada
Your MBA screen is already running at 2x, so an external monitor at 2x will look just fine like the internal one.

Thank you for your reply. Would it be best to put the machine in clam shell mode to reserve resources for the external display?
 
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