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alex_free

macrumors 65816
Original poster
Feb 24, 2020
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Finally, Half-Life on Intel Tiger is now available for download!


Mods and other GoldSrc games should also work! I have tested this on a Mac Mini running Mac OS X 10.4 which has an Intel GMA 950 GPU, running at 1280x800 with great performance. You need the 'valve' directory which is part of a Half-Life installation to run the game. The Half-Life.app will ask you for this, and install it to Half-Life.app/lib/xash3d/valve. After that, you can launch the game. Half-life.app is a portable application, and can be ran from anywhere.
 
022238E4-4EB5-4160-B866-2EA6ED976A2F.jpeg

🤣 Reddit at its finest…
 
I've just tried it on my system (10.11.6) but the app stalled with the Terminal message:
[19:41:03] Sys_Warn: SDL_Init failed: The video driver did not add any displays
 
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Finally, Half-Life on Intel Tiger is now available for download!


Mods and other GoldSrc games should also work! I have tested this on a Mac Mini running Mac OS X 10.4 which has an Intel GMA 950 GPU, running at 1280x800 with great performance. You need the 'valve' directory which is part of a Half-Life installation to run the game. The Half-Life.app will ask you for this, and install it to Half-Life.app/lib/xash3d/valve. After that, you can launch the game. Half-life.app is a portable application, and can be ran from anywhere.
Hello,

Wrong forum I know but is it possible to get this running on Catalina and later? Would love to play Half Life on Big Sur!

😀
 
I've just tried it on my system (10.11.6) but the app stalled with the Terminal message:
[19:41:03] Sys_Warn: SDL_Init failed: The video driver did not add any displays
Yea, jumped the gun on compatibility with this. Tiger does definitely work though.
Hello,

Wrong forum I know but is it possible to get this running on Catalina and later? Would love to play Half Life on Big Sur!

😀
I may try to do a 64 bit build as well, and get more versions to work. I will reply here if that happens but if most likely will soon enough!
 
Yea, jumped the gun on compatibility with this. Tiger does definitely work though.

I may try to do a 64 bit build as well, and get more versions to work. I will reply here if that happens but if most likely will soon enough!
That’s great, thanks!
 
That’s great, thanks!
I actually have bad news. Because the Half-Life assets are 32 bit, Xash3D has to be 32 bit to run Half-Life. And since Apple axed 32 bit support, 10.15+ won’t have a build.

I am going to do a snow leopard build so 10.6-10.14 do work however.
 
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I have just uploaded Release 2 of Half Life for Tiger. This release is what release 1 should’ve been. By statically linking against libgcc and libstdc++, all the weird issues I’ve experienced with release one have been fixed! I played online for quite a while yesterday, and it was a lot of fun.

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Macintosh Garden (HTTP friendly)

I have verified Mac OS X 10.6.8 does not work with the Tiger build. A different build for Snow Leopard will have to be made. Leopard should work, but is unverified.
 
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I actually have bad news. Because the Half-Life assets are 32 bit, Xash3D has to be 32 bit to run Half-Life. And since Apple axed 32 bit support, 10.15+ won’t have a build.

I am going to do a snow leopard build so 10.6-10.14 do work however.
My 10.5+ build of Xash that's been available on the Macgarden for a while now should run on 10.6-10.14 without problems fyi.
 
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