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jingo_man

macrumors member
Original poster
Nov 11, 2018
55
10
I have recently been watching and learning about Apple Motion.

How would this app typically be used with Unreal Engine?

If you convert Motion into a 3d project, I am wondering if this is the 1st step to them connecting or loading an Unreal environment? I wonder if people will say I am looking at this in reverse, and should not need Motion?

What are the comparisons, similarities, differences, performance & scaling, etc, etc?
 
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