You might have missed the fact that the M1 Ultra will present two GPUs as one to the OS. This is a huge hurdle crossed for GPUs.
We've gone from SLI/CrossFire where games and applications had to be hand-optimized to take advantage of multiple GPUs to this. Hand-optimization is ultimately what killed the consumer market for multi-GPUs.
Apple leap-frogged AMD and Nvidia. This means Apple is at least 3 years ahead of AMD and Nvidia given that Lovelace and RDNA3 will not be transparent multi-die based.
This is huge. We all know that the future of CPUs and GPUs is chiplet/tile-based. Monolith just doesn't work anymore when we're trying to scale due to chip defects.
Note that AMD has the Instinct MI200 server GPU that glues two GPUs together but they're presented as two separate, independent GPUs to the OS.
We've gone from SLI/CrossFire where games and applications had to be hand-optimized to take advantage of multiple GPUs to this. Hand-optimization is ultimately what killed the consumer market for multi-GPUs.
Apple leap-frogged AMD and Nvidia. This means Apple is at least 3 years ahead of AMD and Nvidia given that Lovelace and RDNA3 will not be transparent multi-die based.
This is huge. We all know that the future of CPUs and GPUs is chiplet/tile-based. Monolith just doesn't work anymore when we're trying to scale due to chip defects.
Note that AMD has the Instinct MI200 server GPU that glues two GPUs together but they're presented as two separate, independent GPUs to the OS.