Did anyone notice that Aurora Feint's sequel quietly slipped onto the App Store? Apparently it came out two weeks ago, and I haven't seen much discussion about it...
Reviews:
http://www.1up.com/do/previewPage?cId=3171223
http://toucharcade.com/2008/11/21/aurora-feint-ii-the-arena-now-available-for-799/
http://kotaku.com/5093436/aurora-feint-the-arena-brings-asynchronous-mmo-to-iphone-this-fridayish
It seems that basically, the gameplay is just like Aurora Feint: The Beginning, but with some multiplayer elements.
Costs $7.99 through Christmas and then $9.99.
The first game, to me, was outstanding -- one of the most polished iPhone games. But at some point, after leveling up quite a ways, it did just become tiresome, because they game gets a little faster and a little harder, and forging some of the spells is quite difficult, but otherwise what's the point?
It seems like Arena it's really more of an upgrade than a sequel, although perhaps a worthy one? The asynchronous online play sounds kind of interesting. It's not clear though whether this means round three will offer a lot of new things or really just make features work. Like now there are new character classes in Arena, but I still don't understand what a character class is for -- what does it actually do in the game?
I haven't gotten it yet, anyway, has anyone else? Thoughts?
Reviews:
http://www.1up.com/do/previewPage?cId=3171223
http://toucharcade.com/2008/11/21/aurora-feint-ii-the-arena-now-available-for-799/
http://kotaku.com/5093436/aurora-feint-the-arena-brings-asynchronous-mmo-to-iphone-this-fridayish
TouchArcade.com said:Danielle Cassley and Jason Citrons sequel to their popular game Aurora Feint has been released to the App Store. Aurora Feint II: The Arena brings multi-player online action to the puzzle game. Features include:
* Real-time asynchronous player vs. player dueling
* Continuous personal news feed
* A thriving multi-player community
* Powerful new character classes
* Player profiles with walls
* Friend and global leaderboards
* Amazingly beautiful artwork and particle effects
It seems that basically, the gameplay is just like Aurora Feint: The Beginning, but with some multiplayer elements.
Costs $7.99 through Christmas and then $9.99.
The first game, to me, was outstanding -- one of the most polished iPhone games. But at some point, after leveling up quite a ways, it did just become tiresome, because they game gets a little faster and a little harder, and forging some of the spells is quite difficult, but otherwise what's the point?
It seems like Arena it's really more of an upgrade than a sequel, although perhaps a worthy one? The asynchronous online play sounds kind of interesting. It's not clear though whether this means round three will offer a lot of new things or really just make features work. Like now there are new character classes in Arena, but I still don't understand what a character class is for -- what does it actually do in the game?
I haven't gotten it yet, anyway, has anyone else? Thoughts?