I'm a bit confused as to how to best automate the management of image assets for the web, for optimal presentation on both iOS and Android devices?
From what I've gathered, Android devices require a folder structure containing the various resolutions, whereas iOS devices use the @2 and @3 naming conventions.
Beyond that, I've seen posts showing images that were prepared only for the original retina displays (2x) - showing that compressions up to 30% (greatly reducing file size) looked just as sharp as 75%. I have a retina MacBook Pro and I couldn't see any difference, so the logic seemed very sound. And the high compression worked with both photos and rasterized vectors (icons, etc.)
I know someone has released an action for Photoshop CC exporting images for iOS - but I don't think it uses the higher compression rate, which would greatly reduce file size and load times. And it doesn't output the folder structure for Android.
Also, as I'm just dipping into JavaScript and JQuery - if using JavaScript to create an image gallery - does the iOS or Android device itself simply "search" for the appropriate @2, @3, or image within a folder structure to present the highest quality image.
I'd also like to use Adobe Edge to create animations - so the same question applies there, though I believe it outputs to JavaScript and CSS.
Thanks VERY MUCH for ANY advice.
I'd very much like to just focus on design and not be so worried about dealing with all of the myriad of asset sizes that need to be created.
From what I've gathered, Android devices require a folder structure containing the various resolutions, whereas iOS devices use the @2 and @3 naming conventions.
Beyond that, I've seen posts showing images that were prepared only for the original retina displays (2x) - showing that compressions up to 30% (greatly reducing file size) looked just as sharp as 75%. I have a retina MacBook Pro and I couldn't see any difference, so the logic seemed very sound. And the high compression worked with both photos and rasterized vectors (icons, etc.)
I know someone has released an action for Photoshop CC exporting images for iOS - but I don't think it uses the higher compression rate, which would greatly reduce file size and load times. And it doesn't output the folder structure for Android.
Also, as I'm just dipping into JavaScript and JQuery - if using JavaScript to create an image gallery - does the iOS or Android device itself simply "search" for the appropriate @2, @3, or image within a folder structure to present the highest quality image.
I'd also like to use Adobe Edge to create animations - so the same question applies there, though I believe it outputs to JavaScript and CSS.
Thanks VERY MUCH for ANY advice.
I'd very much like to just focus on design and not be so worried about dealing with all of the myriad of asset sizes that need to be created.
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