A phone call was the reason for me wanting to start programming for the iPhone.
This is my background:
-- Much experience in C++ development.
-- Professional skills in Objective-C with Cocoa on OS X.
-- Some skills in OpenGL (the last thing I made was a .obj parser and modeler)
This is what I was requested:
That guy was looking for a programmer for iPhone. He told me that he wanted to make a 2D game for iPhone. He said that the game would be fairly simple, and just wanted someone to know how to program Cocoa for iPhone.
So, my problem is that I don't know what are the differences between iPhone and OS X in terms of application development. Even worse, I don't have an iPhone (although I know someone who does)!
My questions are:
-- Does Xcode provide a way to build applications for iPhone without having one?
-- Are there major differences between iPhone and OS X in terms of development?
-- Is there any way I will be able to do it even by reading a book?
EDIT
This is my background:
-- Much experience in C++ development.
-- Professional skills in Objective-C with Cocoa on OS X.
-- Some skills in OpenGL (the last thing I made was a .obj parser and modeler)
This is what I was requested:
That guy was looking for a programmer for iPhone. He told me that he wanted to make a 2D game for iPhone. He said that the game would be fairly simple, and just wanted someone to know how to program Cocoa for iPhone.
So, my problem is that I don't know what are the differences between iPhone and OS X in terms of application development. Even worse, I don't have an iPhone (although I know someone who does)!
My questions are:
-- Does Xcode provide a way to build applications for iPhone without having one?
-- Are there major differences between iPhone and OS X in terms of development?
-- Is there any way I will be able to do it even by reading a book?
EDIT