Hi guys!
After watching some reviews about Memory comparison on YouTube, I should point out some issues that not a lot of people have mentioned before.
Here is a video that I try to understand:
credit to Shawn Walters
At 11:50, you can see he brought up the activity monitors on both machines (16GB on the left and 8GB on the right). They were doing the same test as described by the video but I could see that he didn't max out the Memory Usage on both (taking note that they both running the same applications).
Below are the stats:
16GB: Physical Memory - 16GB | Memory Used - 12.xxGB | Cached Files - 3.3xGB | Swap Used - 2.44GB
*8GB: Physical Memory - *8GB | Memory Used - *6.90GB | Cached Files - 1.05GB | Swap Used - 3.x3GB
So from what I have seen so far, the 16GB's benefits are:
1. You get space of the remaining memory to be able to do more stuff
2. You can store more cached files (?)
3. You use less swap memory (?)
And keep in mind that he didn't max out the memory usage on both machines. So what if he maxed them out?
+The 8GB will use more swap memory (?), reduce the usage of cached files (?)
Link:
credit to Rod Herzstrom (at 2:45)
+The 16GB will use the remaining memory until it's full then do the same method as the 8GB would do (?)
After all of those, I can conclude that if you are not pushing the 8GB too hard like 8K editing that Max Tech conducted or any heavy memory usage tasks, and not until you max out the memory usage, 16GB won't benefit you that much.
Another thing I should also bring out is that for people that concern about swap memory usage may damage the SSD, as long as you won't go over the limit, both the 8GB and 16GB will still use the swapped memory (maybe less on the 16GB as you can see above - like ~1GB (?), but up until now there is no clear comparison to point that out).
Side note: According to the comparison from Max Tech above, I also see that for some reason when they exported the 8K raw files, the 8GB didn't max out its graphic usage, and as seen from the test (at 14:37), it didn't use the swapped memory to max out the graphic (?). So are there any limitations or algorithms from Apple that prevent that to happen? I'm so excited to explore new stuff if anyone would explain it to me and all of us.