For some reason, no matter what I do, any application using OpenAl will not build in xCode.
It goes through the entire build process fine, but fails at the linking stage. It fails to find any al___ symbol.
These problems occur even in the provided OpenALExample and the iPhone's OpenAL example as well.
Example:
I have another Mac that I've been trying to copy over any OpenAl-related files from, but hasn't had any affect yet.
I'm running 10.5.4
Thanks so much for any help!
-Josh Rosen
It goes through the entire build process fine, but fails at the linking stage. It fails to find any al___ symbol.
These problems occur even in the provided OpenALExample and the iPhone's OpenAL example as well.
Example:
Code:
"_alcCaptureStart", referenced from:
_alcCaptureStartProc in Scene.o
"_alDopplerFactor", referenced from:
-[Scene setDopplerFactor:] in Scene.o
"_alcGetString", referenced from:
-[Controller awakeFromNib] in Controller.o
-[Controller awakeFromNib] in Controller.o
"_alDistanceModel", referenced from:
-[Scene setDistanceModel:] in Scene.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
I have another Mac that I've been trying to copy over any OpenAl-related files from, but hasn't had any affect yet.
I'm running 10.5.4
Thanks so much for any help!
-Josh Rosen