I have a cMP5,1 with a Vega 56 that I mostly use for light video editing, web surfing, email, media consumption, iPhone management, etc. While I do work in IT, the vast majority of my work is in either Windows, UNIX or Linux. I've decided to test its gaming capabilities to see if it might make a good alternative to my more expensive gaming rig. And the results are mixed, probably due to the single X5680 that the cheese grater sports.
The Vega 56 has been flashed with a standard PC Vega 64 BIOS to get a higher power limit (220w) and memory speed (945MHz), and the extra power is provided by two SATA power connectors (sorry, I'm not brave enough for Pixla's mod.) Gaming has been a mixed bag with Horizon Zero Dawn @ Ultimate settings, 1600p netting 50 - 55 fps. That's pretty impressive. But Fallout 4 VR is not nearly as nice with a hardwired Oculus Quest 2 I, getting frame rates ~ 30 fps in most outdoor areas.
On the Mac OS side I've maintained Mojave due a desire to stick with a fully supported OS, and also to preserve backward compatibility with 32-bit Mac games. On the Windows side, I'm running Windows 10 with the latest AMD Vega drivers.
Is anyone else trying to do this, even just as an experiment? What kind of frame rates and/or benchmark scores are you seeing out of your machine? Is this setup likely to incompatible when Apple finally gets around to entering the VR/AR market?
The Vega 56 has been flashed with a standard PC Vega 64 BIOS to get a higher power limit (220w) and memory speed (945MHz), and the extra power is provided by two SATA power connectors (sorry, I'm not brave enough for Pixla's mod.) Gaming has been a mixed bag with Horizon Zero Dawn @ Ultimate settings, 1600p netting 50 - 55 fps. That's pretty impressive. But Fallout 4 VR is not nearly as nice with a hardwired Oculus Quest 2 I, getting frame rates ~ 30 fps in most outdoor areas.
On the Mac OS side I've maintained Mojave due a desire to stick with a fully supported OS, and also to preserve backward compatibility with 32-bit Mac games. On the Windows side, I'm running Windows 10 with the latest AMD Vega drivers.
Is anyone else trying to do this, even just as an experiment? What kind of frame rates and/or benchmark scores are you seeing out of your machine? Is this setup likely to incompatible when Apple finally gets around to entering the VR/AR market?