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veena3

macrumors regular
Original poster
Sep 18, 2021
112
47
The title of the post says it all. Does it mean Apple VR headset => Apple going 100% into gaming or could have it different reason?

Thoughts?

Edit: I should make this post under VR/AR part of MacRumors forum. Sorry, not possible to move it there now.
 
Last edited:

0128672

Cancelled
Apr 16, 2020
5,962
4,783
The title of the post says it all. Does it mean Apple VR headset => Apple going 100% into gaming or could have it different reason?

Thoughts?
The article below mentions: "Virtual reality is largely linked to gaming right now, but it also has the potential to recreate real world experiences for educational or training purposes." Although the article is titled about Apple glasses, it also contains a lot of informative details about the headset.

My question to you would be what non-gaming uses do you think these products might be used for?

 

veena3

macrumors regular
Original poster
Sep 18, 2021
112
47
The article below mentions: "Virtual reality is largely linked to gaming right now, but it also has the potential to recreate real world experiences for educational or training purposes." Although the article is titled about Apple glasses, it also contains a lot of informative details about the headset.

My question to you would be what non-gaming uses do you think these products might be used for?


Education, remote training, remote traveling...

But where are the money come from? Gaming/metaverse, creative software, business software, entertainment, adds.. from all of these stream gaming suits VR best to have biggest revenue stream I think.

Maybe new kind of software and uses of VR will emerge, but I think it must be founded on something enough profitable to establish and to me it seems to be gaming/metaverse.

But to get some revenue to Apple from gamin/metaverse - that's the another story. Now, they are using iOS app store and iPadOS app store fees for that. Is it sustainable? What if you would like to connect your VR set to new AppleTV will they create AppleTV store?

Apple has a disadvantages to Sony, Microsoft, Google and Nvidia that they have already their cloud computing game services up and running and Apple doesn't.

Bad for them some time ago they let they asset, lead developer of Apple Silicon, leave Apple and start startup Nuvia to focus on developing efficience and powerful ARM server chips. Nuvia was this year acquired by Qualcomm.


So, will they develop cloud services with x86 Intel/AMD/Nvidia processors or put M series processors in cloud like Microsoft is doing with Xbox machines? Or do they develop from the scratch new server ARM chip anyway?
 

Juicy Box

macrumors 604
Sep 23, 2014
7,579
8,919
The military has been looking into AR for logistics, sustainment, etc. reasons.

Complex maintenance and repair tasks could be easily performed by someone without the skill, knowledge, nor experience to do so using AR.

Other industries have been looking into AR for similar reasons.

I am not sure if this is one of Apple's plans for VR/AR, but I would bet on it much more than gaming.

Apple and gaming never seems to work. Just look at the ATV4/tvOS launch in 2015 as an example.

While I am hopeful that maybe one day Apple might get into gaming, I am also skeptical that Apple will do it and do it right.
 

ipponrg

macrumors 68020
Oct 15, 2008
2,309
2,087
Education, remote training, remote traveling...

I think the goals of Apple's VR/AR initiatives will likely tackle some of the questions Google Glass created. Google Glass (albeit not a true VR device) was considered a mainstream failure, but it was a successful in some niche use cases


One such use was for surgeons in the operating room. For health professionals like Selene Parekh, MD, an orthopedic surgeon at Duke Medical Center, Glass held the key to recording operations, consulting with other medical professionals and looking over medical information all while performing surgery. At the very least, the device likely has a solid future in hospitals.
 

veena3

macrumors regular
Original poster
Sep 18, 2021
112
47
Complex maintenance and repair tasks could be easily performed by someone without the skill, knowledge, nor experience to do so using AR.
I think the goals of Apple's VR/AR initiatives will likely tackle some of the questions Google Glass created. Google Glass (albeit not a true VR device) was considered a mainstream failure, but it was a successful in some niche use cases

Yeah, AR is different story. This could be area for Apple AR glasses not VR set.

I was blown away yesterday when I explored use cases for Microsoft Hololens. You can see them there: https://www.microsoft.com/en-us/hololens

But I can see as this AR glasses would need integration with enterprise products like Microsoft Dynamics 365 etc. and Apple is consumer brand and not enterprise at all. So, I can't see use cases in enterprises, education, medical for Google AR glasses unless there will be enough applications for that. This is in benefit of Windows being much more present in these settings already. Microsoft is much bigger software company than Apple.
 
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