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Bear Hunter

macrumors 6502a
Original poster
Aug 10, 2008
598
0
I haven't landed it yet:

http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=287965102&mt=8

crash_landing_screenshot.png


Tilt your iPhone to land your shuttle safely on a platform on the moon.

Control your shuttle using the accelerometer. Tilt your iPhone up and down to control thrust and speed. Tilt your phone left and right to control angle and position. You have to slowly land your shuttle upright on the platform. If you run out of fuel, gravity will not be your friend. Tap the screen to start a new game.

(Free)
 

Mal

macrumors 603
Jan 6, 2002
6,253
30
Orlando
Umm, that's one of the demo apps (I guess not the exact same graphics, but still the same app) and identical (again, except for the particular graphics) to Apache Lander. What's so special about it again?

jW
 

Eric Isaacson

macrumors 6502
Jul 30, 2008
340
0
I just looked at that one earlier and decided it was too close to Apache Lander which I have and I don't much like. (controls too sensitive)

Eric
 

Bear Hunter

macrumors 6502a
Original poster
Aug 10, 2008
598
0
Yep your right...looks like Apache Lander was based off this demo. Controls on this seem a little smoother. Now I have to decide which one to delete :rolleyes:
 

DreamPod

macrumors 65816
Mar 15, 2008
1,265
188
Wow, this thing *is* the demo Apple gives to all developers for free when they download the SDK. All the "developer" did was compile it and put it up on the App Store, no changes whatsoever, graphical or otherwise. In fact, if you read the description, he says openly that's what he did; I'm surprised Apple allowed it. Here, check for yourself, MacRumors posted screenshots before OS 2.0's release!

Of course, the Apache game just took the code and added their own graphics, and *didn't* mention it...
 

moka

macrumors 6502a
Aug 11, 2008
577
8
why does it matter at all? the guy isn't charging anything for it, no one is going to gain anything from this but fun?
 

Romanesq

macrumors 6502a
Jun 16, 2003
914
90
Hoboken
All DRM not created equal...

I have a bunch of DRM surprisingly appearing and working from the iPhone.
I believe it may be the higher bit rate songs, ones above 128K the 256K ones.

I'm going to have to look at it closer. :p

I really wanted to have this ability via the iPhone. That it's come so fast is pretty darn great. :cool:

oops wrong thread; hey it's late.
 

TimothyB

macrumors 6502a
Jun 20, 2008
795
91
Bay Area
why does it matter at all? the guy isn't charging anything for it, no one is going to gain anything from this but fun?

Except as a free app it could create a lot more attention to his other apps, especially pay ones.
 

MisterEd

macrumors 6502
Jan 2, 2006
306
8
Lol it's a brave idea... I'm not sure it'll be around for that long though. Somehow I don't see apple letting another person compile and submit their code.. if it happened at all I'm pretty sure apple would want to include it themselves

Ed
 

Doctor Q

Administrator
Staff member
Sep 19, 2002
40,104
8,388
Los Angeles
It's the latest incarnation of the old arcade game Lunar Lander, which you can play on the web here. Use arrows to tilt, space bar to fire your jets.

Oh boy, I won! :)
 

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priyank.ranka

macrumors member
Jun 11, 2008
51
0
Hi,
is anyone has the crash landing code which we used to get along with the sdk but i mistakenly deleted from the my mac...i want it for some reference please if any one has it do let me know i require it as i m stuck with some issue which can be resolve with that code...All help will be appreciated...i have google also but didn't get that code zip file
 
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