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Got back the other day from Portugal. Lisbon was awesome!

Without further ado...

---

Claus charges at the monstrosity, raising his rapier --

***
AC of 15, Claus has +5, so:

Claus: 15

Yep, and it's 1d8 + 3, so:

Claus: 6

You deal 9 points of damage to the creature.
***

-- and stab the creature once more in the eye.

As pus pulses out of two wounds in its eye, the creature stumbles to the side, and you feel its insane presence in your mind begin to fade. Its power is waning.

Portia, Bartholomeo, Creature, Claus, Dalo and Veit

@Huntn you're up!
[doublepost=1485262139][/doublepost]@Plutonius everyone is within 15 feet of each other, so movement isn't an issue.
 
Huntn, I'd suggest you disengage! It's boring, I know but I'll keep Bart in check for now - would be unfortunate if we'd have to revive you.
 
It gets very intense when you get higher level. I generally try to keep my group together and I always burn as many cards as I can (use your move cards to move a square just to get rid of them). The toughest combats are the ones where you have to control squares on the board (you need to occupy it with a character) for a certain number of combat rounds. If the other side grabs and holds the squares for a certain number of rounds, you lose.

Based on limited movement, as a rule do you stick together and let them come yo you?
[doublepost=1485271684][/doublepost]
Huntn, I'd suggest you disengage! It's boring, I know but I'll keep Bart in check for now - would be unfortunate if we'd have to revive you.

I'm thinking I'm about to be incapacitated from a hit by Barty. If I disengage, take a hit and go down, that does no good. But if I am left barely alive, it might be helpful to the fight if I can heal someone.

Worse is if I take a hit, am incapacitated and do no damage nor any healing. Therefore:

Option 1 Disengage and take my chances on remaining barely functional with the ability to heal or attack again. (iffy)
Option 2 Strike Barty and do some damage (likely)

Hey, this is like taking... a roll of the dice. ;) Yells over to Claus "Hey buddy what do you think?"
 
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Based on limited movement, as a rule do you stick together and let them come yo you?

It varies.

Unless it's a combat scenario where I have to grab squares on the board, I look for the most defensible position and let them come to me. It's also nice to get some armor cards before being attacked. The other exception is when the enemy has ranged combat / spells. Then you are pretty much forced into going to them.

It's interesting when your warrior gets and keeps two plate armor cards. Your warrior only runs one square but takes no damage much of the time.

On higher levels, you will also be getting other types of movement. Lunge attacks are great since you move one square before attacking and you can just use them to move. Step cards and sprint cards let your other two party members move.

One hint for future battles, blunt weapons do not hurt pudding / slimes while blunt weapons are the only weapons that hurt skeletons. It's fun when both groups of enemies are in a battle :).
 
I'm thinking I'm about to be incapacitated from a hit by Barty. If I disengage, take a hit and go down, that does no good. But if I am left barely alive, it might be helpful to the fight if I can heal someone.

Not sure that's how it works. If you disengage and I keep on attacking Bart - for the theoretical possibilty I don't knock him out already - Bart would have to disengage himself to attack you me thinks. Which I'd say is unlikely. And I don't think he can disengage and attack in one turn as well. So you'd be save and could heal yourself next turn.
 
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Based on limited movement, as a rule do you stick together and let them come yo you?
[doublepost=1485271684][/doublepost]

I'm thinking I'm about to be incapacitated from a hit by Barty. If I disengage, take a hit and go down, that does no good. But if I am left barely alive, it might be helpful to the fight if I can heal someone.

Worse is if I take a hit, am incapacitated and do no damage nor any healing. Therefore:

Option 1 Disengage and take my chances on remaining barely functional with the ability to heal or attack again. (iffy)
Option 2 Strike Barty and do some damage (likely)

Hey, this is like taking... a roll of the dice. ;) Yells over to Claus "Hey buddy what do you think?"

If you disengage, you step back from Bart without being attacked (i.e. you are safely out of battle). You also can't cast a spell or attack (i.e. you only move back).
 
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Not sure that's how it works. If you disengage and I keep on attacking Bart - for the theoretical possibilty I don't knock him out already - Bart would have to disengage himself to attack you me thinks. Which I'd say is unlikely. And I don't think he can disengage and attack in one turn as well. So you'd be save and could heal yourself next turn.

Bart could chase after Dalo when it's Bart's turn but then Veit would get an opportunity attack on Bart. Assume Bart will continue to attack Veit if Dalo disengages.
[doublepost=1485274401][/doublepost]
I thought that opened me up to opportunity attack?

Nope, the disengage option allows you to move out of combat without an opportunity attack on yourself (i.e. you give up any attack or spell to safely move away from your attacker).
 
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Bifur CU Oval.sm4.png Yells "I'm disengaging!!"

1735abc1df0730eb8fde6c23c073609e.jpg
 
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Bart could chase after Dalo when it's Bart's turn but then Veit would get an opportunity attack on Bart.

Sorry, I forgot to mention that. Of course that's a possibility (and given Bart's confused state of mind not utterly impossible).

I'd still disengage if I were Huntn.
[doublepost=1485275095][/doublepost]@ravenvii I'll keep attacking Bart with my warhammer.
 
Dalo backs away from the screaming nobleman as Veit closes in to attack --

***
Bartholomeo has an AC of 17, and Veit has +4, so:

Veit: 6
***

-- and Bartholomeo dodges the warhammer's blade. As Veit readies himself for a counterattack, he notices that Bartholomeo's eyes has became more confused and less consumed with insane rage. He seems to recognize his surroundings for a instant as he stumbles.

Portia, Bartholomeo, Creature, Claus, Dalo and Veit

@Moyank24 you're up!
 
Portia (@Moyank24) remember to disengage behind me or Veit after you attack. It sounds like the creature is very hurt but Bart is still attacking us. Your choice who you want to kill :).
 
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Your choice on who to attack.

Dalo wanted to take out Bart and Veit wanted to take out the creature.

We don't know if Bart will recover his mind if the creature is killed or if Bart will keep on attacking until we knock him out.

Understood.

Than I shall attack the creature with my short sword and then disengage behind Veit after I finish him off! Hopefully that will have some effect on Bart!
 
Understood.

Than I shall attack the creature with my short sword and then disengage behind Veit after I finish him off! Hopefully that will have some effect on Bart!
You dart from behind Claus to attack the monstrosity as its grip on your minds begins to wane. You slash your shortsword --

***
AC 15 to hit, you have +5, so:

Portia: 14

And it's a hit, at 1d6 + 3:

Portia: 6

Plus sneak-attack, which is 1d6 as well:

Portia: 5

A total of 14 (!) damage to the creature.
***

-- and slashed the eye and its left arm in quick succession. As the foul-smelling pus begin to pool on the floor beneath the creature, the party's minds reeled from the creature's cry of pain, rage and -- there it is -- fear. It attempts to stumble forward to counter-attack Portia, but its left arm was rendered useless.

---

The world begun to -- to wobble and flicker. Bartholomeo's vision switched between two alternate realities. In one reality, he was being attacked -- and attacking -- a thug and a zombie. In the second -- oh god.

Bartholomeo's mind begun to crawl back into the second alternate reality -- the actual reality -- as the creature's power wanes.

He was fighting not the thug, but Veit. He was fighting not a horrifying visage of the woman, but Dalo.

He was attacking his own friends.

Bartholomeo drops his battleaxe as Dalo backs away and Veit flexes for an attack. Still reeling, his mind attempted to retreat into itself. Bartholomeo drops to his knees, overcome with guilt.

Yes, and regret -- in reality, he has failed to protect the woman because he was but a child. In the alternative reality, he was a man with all the strengths he has gained throughout his life, and was able to --

Then he remembered what the woman has became in that reality, and Bartholomeo doubled over and emptied his stomach.

Bartholomeo has disengaged from battle with Dalo and Veit, and no opportunity attacks is possible.

---

Barely able to move, the creature screeched silently, sending painful waves of rage throughout the party's minds. It then focused at Portia, who has caused it incredible pain, and let loose.

The rotting gaze hits Portia's mind with a force of a thousand barrels of acid.

***
Portia needs a constitution throw of 12 to resist, and she has +1;

Portia: 8

Portia takes 3d6 damage:

Creature: 5
Creature: 2
Creature: 3

Total: 10 -- Portia is out.
***

Portia's mind begins to melt and rot as the creature's insanity crushes and chews the halfling's self. She was unable to defy the gaze, and was quickly consumed.

Portia falls to the ground at Claus' feet.

Portia, Bartholomeo, Creature, Claus, Dalo and Veit

@Plutonius your move!
 
Would I get an opportunity attack on the creature since Portia had disengaged and moved out of melee combat ?

In any case, use action surge and take two rapier attacks on the creature.
[doublepost=1485399317][/doublepost]
Well, this doesn't seem good.

Very nice job though and Dalo is nearby to render assistance.
 
Would I get an opportunity attack on the creature since Portia had disengaged and moved out of melee combat ?

In any case, use action surge and take two rapier attacks on the creature.
[doublepost=1485399317][/doublepost]

Very nice job though and Dalo is nearby to render assistance.

Pluto, what's the status of party members and critter? Does Portia require immediate attention? How much health does the critter have left- 1 or 2? I'm thinking take care of the critter first backed up by Veit. I'll heal Portia if she needs it right now.
 
Pluto, what's the status of party members and critter? Does Portia require immediate attention? How much health does the critter have left- 1 or 2? I'm thinking take care of the critter first backed up by Veit. I'll heal Portia if she needs it right now.

We have no idea on the health of the creature. We just know it's badly injured.

If @ravenvii gives me an opportunity attack on the creature then I will get 3 attacks (otherwise 2). You should probably heal and stabilize Portia. If you do, Portia will be up and can attack on her turn before the creature attacks. Veit (@twietee) should also guard Bart (not actually attack Bart unless he wants to :) ).

Note: While guarding Bart, Veit is still in melee combat with Bart and would be subject to a possible opportunity attack if Bart is still hostile if Veit did anything other than guard or attack Bart. Veit could risk it though and throw a quick heal on Dalo if Veit so decided.
 
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