Hello,
I am a new to iPhone development. I intend to do a simple game just to learn and kindly need some help just pointing out the right direction.
The game should be some kind of bric-game and the only thing the application will do (from graphical point) is keeping track of where the brics are, color, moving them and remove them from screen every now and then. The brics will be removed after touching them on the screen. I have different theories of directions:
1. Just create an array of rectangles and repaint them in drawRect when updates are needed.
2. Load image files and create images of the rectangles in the application.
3. Sprites.
4. Represent each bric by using buttons (I assume it is possible, but this is not my favourite theory...).
Perhaps there are other ways to do this in which I should look into?
If anyone could just point out which direction I should go I would be really gratefull. If there are several options that's viable, pros and cons is appreciated as well.
Thank you in advance!
/Niklas
I am a new to iPhone development. I intend to do a simple game just to learn and kindly need some help just pointing out the right direction.
The game should be some kind of bric-game and the only thing the application will do (from graphical point) is keeping track of where the brics are, color, moving them and remove them from screen every now and then. The brics will be removed after touching them on the screen. I have different theories of directions:
1. Just create an array of rectangles and repaint them in drawRect when updates are needed.
2. Load image files and create images of the rectangles in the application.
3. Sprites.
4. Represent each bric by using buttons (I assume it is possible, but this is not my favourite theory...).
Perhaps there are other ways to do this in which I should look into?
If anyone could just point out which direction I should go I would be really gratefull. If there are several options that's viable, pros and cons is appreciated as well.
Thank you in advance!
/Niklas