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macrumors regular
Original poster
Apr 13, 2007
188
69
Hi

I want to start on Design and web design and I want to learn by myself.

So Any books that you might recommend me to learn Design and web design?

Thanks for the help
 
That is said then done. I live Portugal, where there practically none of those courses exists.

Also the the only places that exists is impossible for me to go.

So any books?
 
Thanks jerry.

I also want some books that might teach me some basics to expand my imagination or something that craft my abilities in design.
 
i find magazines much more stimulating, inspirational and frankly more useful than textbooks. Books can get very boring very quickly, but magazines are full of variety each month.

DigitalArts
ComputerArts
3DWorld

are all good. I'm sure someone can come up with a much better selection of magazines avaliable to you in portugal - most magazines offer a European/Global subscription package.
 
Thanks jerry.

I also want some books that might teach me some basics to expand my imagination or something that craft my abilities in design.

Stick with learning the basic software first. You can have all the imagination in the world and not be able to express it in the form of design because you lack the tools of the trade. You have to put in the hard work, there is no way around it. It is not all fun and games.
 
Stick with learning the basic software first. You can have all the imagination in the world and not be able to express it in the form of design because you lack the tools of the trade. You have to put in the hard work, there is no way around it. It is not all fun and games.

I disagree... I've always heard from every creative director and believe myself that any monkey can learn the software, but its the creative/ original thought that matters. Its not about the tool. You can do great design without a computer... Its tv concept and idea that matters.

Magazines:
communiction arts
cmyk
print
graphik
I.D.

-je
 
I disagree... I've always heard from every creative director and believe myself that any monkey can learn the software, but its the creative/ original thought that matters. Its not about the tool. You can do great design without a computer... Its tv concept and idea that matters.

exactly. knowing software does not make you a designer. any moron can learn software.
 
exactly. knowing software does not make you a designer. any moron can learn software.

Hence the reason the tech schools around here output terrible "designers" after 8 months of school. A friend and I were talking about just that. We decided it'd be nice to go to one of those school to better learn PS, Ai, etc. only to learn the programs better. I would never replace that with the design classes I've taken so far at school.
 
I disagree... I've always heard from every creative director and believe myself that any monkey can learn the software, but its the creative/ original thought that matters. Its not about the tool. You can do great design without a computer... Its tv concept and idea that matters.

Magazines:
communiction arts
cmyk
print
graphik
I.D.

-je

So your idea of a Graphic Design education is reading magazines?

exactly. knowing software does not make you a designer. any moron can learn software.

Great answer! How does this help the OP?
 
So your idea of a Graphic Design education is reading magazines?

Actually, if you read what the op asked for, you would realize he asked for books and resources to expand his knowledge of design and creative thought. I was giving him those resources. Sure, i can rattle off books and tell him to go to classes, but i subscribe to lots of magazines and those give me the inspiration i need and help me over-come my creative challenges. Actually, if someone wanted real advice...i would say step away from the computer, live, and become active in society. Those life experiences and understanding of people will get your further in design than any teacher, magazine, book or application will ever get you.

-je
 
Another suggestion about learning design would be to learn how to draw.

A recent experience designing my own website brought home the realization that the visual skills of creating art and drawing translate well into design. Art teaches you all the finer points of discernment in translating ideas into a visual language. Art will give you the confidence in your own thoughts and judgement because every mark you do in a drawing is self motivated. It exists for a reason. If you do a bad drawing and understand why - when you work on your design work, you'll know why as well. Design is built on the same visual language as art. They are blood brothers.

My journey with art spans over ten years and the visual ability to see is slowly built up in tiny increments. Every once in awhile a great leap forward takes place. But it is hard work and the willingness to learn that moves you forward. Apart from all your other studies, I sincerely believe that nothing would help your design education more than picking up a pencil and paper and drawing the world around you.

What's to lose - the basic drawing materials are the smallest expense you'll ever make.
 
As do I, all my design work starts with a few sketches, these may be simple boxes with angles to represent lighting directions etc but they speed up the final process no end.
 
All of my fellow posters have given good advice and solid direction. Im just going to give my .02 cents as well.

1. Learn to draw if you can not already do this. The ability to sketch, no mater how rudimentary is nearly always essential. Focus on scale, proportions and placement first off.

2. lynda.com is a great place to learn the tools of the trade, but like most people said, knowing the tools doesn't make you a designer. A story I often tell my freelance clients is about a man who was driving through the desert when his vehicle began making a horrible racket. He pulled into a gas station and the attendant came out. He listened to the car for about a minute, got under the hood and turned a single screw, the car began to purr like a kitten. The driver was amazed and asked how much he owed the man. The mechanic said 50.00. The driver was outraged, complaining and asking how exactly turning a screw is worth 50 bucks. The mechanic smiled coyly and explained it was only a nickel to turn the screw, but it was 49.95 to know which screw to turn.

3. Start looking at magazines and books. Begin to get a feel for design (notice I didnt say "good" design), take in ALL design, because only then will you learn to separate the good from the bad.

4. NOW start reading design magazines and websites devoted to design. Granted not all that you see is going to strike you as good design, just like artists everyone has a unique taste, this is why I refuse to follow "rules." Sure there are a few decent ones, no rivers in texts, rule of typography, etc. But rules in art are stupid for the most part, like A cant only go in area B, or C only works if the background is D, etc. If we truly believed this then Picasso and van Gogh's work, not to mention 75% of modern art, would be largely considered crap. Find your own niche, and your customers will find you.

Books:
The two books I personally swear by for the beginner are ...
how to be a graphic design without losing your soul by Adrian Shaughnessy
Forms, Folds, and Sizes: All the Details Graphic Designers Need to Know but Can Never Find by Poppy Evans

Hope this helps.


Hi

I want to start on Design and web design and I want to learn by myself.

So Any books that you might recommend me to learn Design and web design?

Thanks for the help
 
I don't know what it is about some graphic designers but they have a real attitude problem sometimes - can we stop all of this "the only way you'll ever be good at design is with 349 years of experience, oh and design schools are crap" attitude

I really hate that in 'senior designers' - not willing to help us younger designers.
 
exactly. knowing software does not make you a designer. any moron can learn software.

I completely agree, this is a great point. But still there are plenty of people out there who honestly think that knowing the software is the 100% of being a designer.
 
Knowing software is a large part of being an excellent designer. A designer is ONLY as good as the tools available. If a designer doesn't know how to use tools effectively then the results will be fair at best.

Creativity and software knowledge go hand in hand, one cannot exist without the other.
 
Creativity and software knowledge go hand in hand, one cannot exist without the other.

I don't know if I agree with this statement. There are some amazing designs that I have seen done by people with no computer involved, except for maybe printing purposes. My personal belief is that great design can be born without the aid of any more tools than a pencil and sheet of paper. A computer, in my opinion, is a terrible design tool. It is a tremendously useful production tool though, and graphic design would not be what it is today with the aid of a computer, but it's not necessary to come up with a killer design. Of course, as I've mentioned a few times already, this is my opinion.
 
Knowing software is a large part of being an excellent designer. A designer is ONLY as good as the tools available. If a designer doesn't know how to use tools effectively then the results will be fair at best.

Creativity and software knowledge go hand in hand, one cannot exist without the other.

I totally agree with this statement. Too many people call themselves graphic designers and have no idea how to us the software that is required in the industry. If you do a job search for Graphic Designer, you will see that the software skills are required for the job.

The tools of this industry are computers and software. It is no longer pen, paper and physical typesetting or manually creating color separations. Plate-setting has gone digital as well.

This is not saying that drawing skills, knowledge of color theory or design principles are any less important. It is critical to be able to express these components digitally.

A "Designer" that cannot use the required software is unemployed.
 
I read "Layers" and "Photoshop User" magazines.
I also have a technical book for Flash called "Learning Actionscript 3.0" by O'Reilly.
(I highly recommend this book for artists that want to work effectively with Flash)

Software should become second nature to a designer, in the same way that woodworking tools are second nature to a carpenter.
Desktop Publishing is a technical skill.
The more skilled you are with the software, the effective you will be at converting your creative ideas to high quality finished pieces.
 
I totally agree with this statement. Too many people call themselves graphic designers and have no idea how to us the software that is required in the industry. If you do a job search for Graphic Designer, you will see that the software skills are required for the job.

The tools of this industry are computers and software. It is no longer pen, paper and physical typesetting or manually creating color separations. Plate-setting has gone digital as well.

This is not saying that drawing skills, knowledge of color theory or design principles are any less important. It is critical to be able to express these components digitally.

A "Designer" that cannot use the required software is unemployed.

Hmm...I see what you are saying now. I guess I agree that software knowledge and application is an absolute must, but that's not all that design entails either. Like you said, other skills are also required.

I see the designing as being done on paper with pen/pencil and the computer producing and bettering that design. I think the tools of design are still pen and paper, however the manual typesetting, etc. has been replaced with the computer and other digital means for finishing the design process and then producing the idea. Does that make sense, or am I just crazy? LOL! :p
 
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