-(void)onEnter
{
     Sprite * ButtonNormal = [Sprite spriteWithFile:@"button1normalimage.png"];
     Sprite * ButtonSelected = [Sprite spriteWithFile:@"button1selected.png"];
     Sprite * ButtonDisabled = [Sprite spriteWithFile:@"button1disabled.png"];
     MenuItemImage * Button1 = [MenuItemImage itemFromNormalImage:ButtonNormal selectedImage:ButtonSelected disabledImage:ButtonDisabled target:self selector:@selector(buttonTouched:)];
     menu * TheMenu = [Menu menuWithItems: Button1, nil];
     [TheMenu alignItemsVertically];
     [self addChild:TheMenu z:1];
}
-(void)buttonTouched:(id)Sender
{
     // Do something as the button was touched
}