-(void)onEnter
{
Sprite * ButtonNormal = [Sprite spriteWithFile:@"button1normalimage.png"];
Sprite * ButtonSelected = [Sprite spriteWithFile:@"button1selected.png"];
Sprite * ButtonDisabled = [Sprite spriteWithFile:@"button1disabled.png"];
MenuItemImage * Button1 = [MenuItemImage itemFromNormalImage:ButtonNormal selectedImage:ButtonSelected disabledImage:ButtonDisabled target:self selector:@selector(buttonTouched:)];
menu * TheMenu = [Menu menuWithItems: Button1, nil];
[TheMenu alignItemsVertically];
[self addChild:TheMenu z:1];
}
-(void)buttonTouched:(id)Sender
{
// Do something as the button was touched
}