IMO Xbox is one of the biggest money making products for Microsoft.
[B]Hardware[/B]
--------
66MHz PowerPC 603 RISC Microprocessor
Superscaler, 3 instructions per clock cycle
8 kByte data and 8 kByte instruction caches
IEEE standard Single & Double Precision Floating Point Unit
6 MB combined System & Video Memory, advanced architecture
4X CDROM drive
64 kbyte SRAM Store/Restore Backup
Aftermarket easy memory expansion cards 2, 4 and 8 MB increments
[B]Video[/B]
8 bit and 16 bit video support
Dual Frame Buffers for superior frame to frame animation
Support for NTSC & PAL composite, S-Video and VGA (640x480) monitors
Up to 16.7M colors
[B]Audio[/B]
Stereo 16 bit 44 kHz sampled output
Stereo 16 bit 44 kHz sampled input
[B]Telephony[/B]
GeoPort ready
[B]Controllers[/B]
Supports up to 4 simultaneous players over Apple Desktop Bus (ADB)
Will support standard ADB keyboards and mice with connector adapters
[B]Data I/O[/B]
1 standard Serial Communications port
I have some buddies on the inside at Apple, and they gave me a sneak peek at the specifications of their Top Secret Xbox killer. But shhhhhh - don't tell anybody!
Code:[B]Hardware[/B] -------- 66MHz PowerPC 603 RISC Microprocessor Superscaler, 3 instructions per clock cycle 8 kByte data and 8 kByte instruction caches IEEE standard Single & Double Precision Floating Point Unit 6 MB combined System & Video Memory, advanced architecture 4X CDROM drive 64 kbyte SRAM Store/Restore Backup Aftermarket easy memory expansion cards 2, 4 and 8 MB increments [B]Video[/B] 8 bit and 16 bit video support Dual Frame Buffers for superior frame to frame animation Support for NTSC & PAL composite, S-Video and VGA (640x480) monitors Up to 16.7M colors [B]Audio[/B] Stereo 16 bit 44 kHz sampled output Stereo 16 bit 44 kHz sampled input [B]Telephony[/B] GeoPort ready [B]Controllers[/B] Supports up to 4 simultaneous players over Apple Desktop Bus (ADB) Will support standard ADB keyboards and mice with connector adapters [B]Data I/O[/B] 1 standard Serial Communications port
It could be called the iGame or something like that. Do you think that would be successful?
Maybe they ll make better use of the screen mirroring and provide games that can be played on a tv from iOS devices with multiplayer both online and locally.
I have some buddies on the inside at Apple, and they gave me a sneak peek at the specifications of their Top Secret Xbox killer. But shhhhhh - don't tell anybody!
Code:[B]Hardware[/B] -------- 66MHz PowerPC 603 RISC Microprocessor Superscaler, 3 instructions per clock cycle 8 kByte data and 8 kByte instruction caches IEEE standard Single & Double Precision Floating Point Unit 6 MB combined System & Video Memory, advanced architecture 4X CDROM drive 64 kbyte SRAM Store/Restore Backup Aftermarket easy memory expansion cards 2, 4 and 8 MB increments [B]Video[/B] 8 bit and 16 bit video support Dual Frame Buffers for superior frame to frame animation Support for NTSC & PAL composite, S-Video and VGA (640x480) monitors Up to 16.7M colors [B]Audio[/B] Stereo 16 bit 44 kHz sampled output Stereo 16 bit 44 kHz sampled input [B]Telephony[/B] GeoPort ready [B]Controllers[/B] Supports up to 4 simultaneous players over Apple Desktop Bus (ADB) Will support standard ADB keyboards and mice with connector adapters [B]Data I/O[/B] 1 standard Serial Communications port