Yes and no. Everything about the trackpad is great except one detail, but for fast and accurate mousing there is nothing that compares to a Wacom Intuous 3 or 4 Mouse set to absolute coordinates. Once you set your perimeter and dispaly proportion is matched within that, it's consistent in every direction in every move of your mouse on the digitizer pad corresponds to exactly those same coordinates on the display, so it takes away the effect of chasing your cursor around on the screen, and in no time, your mind knows exactly where to position the mouse and your hand can get there at maximum speed, so you can just machine gun mouse moves with the speed and accuracy of typing.
Since they can be had relatively cheap on ebay at this point, in case anyone is thinking of doing it, the Intuos 3 had the better mouse but had buttons 4 & 5 as R & L side buttons and the driver only works becuase some guy in France updated it for Monterey himself, while the intuos 4 had better positioned buttons on top with fore//mid/aft and is still supported, but can develop a double-clicking habit in Big Sur & beyond. After the 4, they quit making mice and went pen-only. If Wacom was in the business of making products that people wanted they'd do a better job of any of this currently, but as usual they can't be bothered.
But if no Wacom, then the other extreme, the trackpad, or specifically the 2015 and earlier sized trackpad. The gigantic trackpad comes so close to the front edge of the MBP, there's no clearance there for your hand to rest, and I get palm interference constantly, which makes it pretty frustrating. There is still plenty of room for improvement in trackpads. There's no reason why Apple couldn't code their trackpad to operate in Absolute Coordinates, so you have that same instantaneous response and don't have to drag your cursor around on screen. It'd make multitouch gestures more reliable as well. And they might as well make the touch surface out of aluminum, and make it seamless with the top of the case, using a sandblasted texture to delineate the surface area, and haptic feedback to reinforce the edges. Among other things.