I know the M4 Pro 14c with 20c GPU will be faster than the M1 Max w 32 GPU cores virtually everywhere. I am wondering where the M1 Max w 32 might still have the advantage.
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Right. I don't do a ton of video work but when I do I like it to be fast. When exactly do the video encoders kick in? Like when Im exporting an iMovie? Using FFMPEG?Media encoding using the Media Engine. They haven't got all that much faster since the M1, and all Max models have two. Pros have one.
Honest question, is there anything beyond a small number of games that uses the raytracing hardware?raytracing capability for graphics
Much better it seemsFrom a gaming standpoint, does M4 Pro do better in gaming than M1 Max? Anyone?
Yes gpu rendering in most video editing software would show that to a certain extent.Honest question, is there anything beyond a small number of games that uses the raytracing hardware?
You're saying raytracing hardware in GPUs is used by video editing software? Huh, didn't expect that. Do you have a link to something that explains what exactly they do with it?Yes gpu rendering in most video editing software would show that to a certain extent.
Yes especially if one uses DaVinci resolve. Davinci Resolve is amazing at taking advantage of new features and hardware, in contrast to programs i've used before [Premiere Pro which is still inefficientYou're saying raytracing hardware in GPUs is used by video editing software? Huh, didn't expect that. Do you have a link to something that explains what exactly they do with it?
Wanted to clarify the information you're getting. No video editing doesn't use raytracing. Raytracing is a 3D lighting effect. So there may be a plugin out there that adds lighting effects to something using RT it certainly not something most editors would need.You're saying raytracing hardware in GPUs is used by video editing software? Huh, didn't expect that. Do you have a link to something that explains what exactly they do with it?
I know what raytracing is, that's why I was surprised that video editors supposedly were using it.No video editing doesn't use raytracing. Raytracing is a 3D lighting effect.
Oh, for sure. Not saying it's not possible, but as an avid gamer, and a professional video editor I pay close attention to both spaces I haven't heard of an "abuses" of "off label" uses of raytracing that would apply to video editing.Of course sometimes hardware built for one purpose can be used for something completely different, like how "abusing" GPU shaders gave rise go GPGPU computing.