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gullySn0wCat

macrumors 6502
Original poster
Dec 7, 2010
396
0
Doom 3 (some of you may know this game :D) was officially GPLed earlier this week. Get the Xcode 4.2-ready project from here:

https://github.com/Geenz/doom3.gpl

Then dust off your Doom3 CDs, compile and enjoy!

PS F U Aspyr:D

HyYsa.png
 
Last edited:
Wow....

I remember when it first came out. Same time as Half Life 2.
Build my gaming PC around this two games. Pentium 4 with Radeon X800 XT.

How things can be different:
Doom 3 is open source
Half Life 2 still sold via Steam :D
 
Is doom 3 now free ? can it be downloaded for free ?

You can download the source code and compile the executable (the application) for free but you still need an original Doom3 DVD to get others files (maps, textures, etc etc) in order to play the game.
 
Wow....

I remember when it first came out. Same time as Half Life 2.
Build my gaming PC around this two games. Pentium 4 with Radeon X800 XT.

How things can be different:
Doom 3 is open source
Half Life 2 still sold via Steam :D

LOL! That goes for me as well. I think it was an AMD 3200+ cpu I used at the time. HAHA!

Love Doom 3 to this day! Solid game for sure.
 
Is there a way to play this game in Lion?

The screenshot I took is from Lion. The Xcode project in the link I posted will compiles an app ready for 10.7 :). All you need to provide is the game data from your old CDs or Steam and it will run nicely.
 
Yes, it involves compiling some code. Hopefully someone will sell it on the App Store or Steam and make it easy for people like us.

The screenshot I took is from Lion. The Xcode project in the link I posted will compiles an app ready for 10.7 :). All you need to provide is the game data from your old CDs or Steam and it will run nicely.

Thanks. I'll give it a try.

I absolutely loved this game.
 
I don't really know where to start when it comes to compiling stuff myself so I grabbed a pre-compiled version here. Copied over my base folder from Steam and I'm up and running :D
 
Even if you're not a fan of Aspyr... you have to admit that, for a LONG time, they were one of the ONLY companies porting games to our favorite platform.

Why even try to reason with someone who makes juvenile remarks like that? Aspyr should be appreciated for filling a hole in the Mac games market instead of being sh@ on my people who feel entitled to the latest and greatest games at bargain bin prices for a niche platform.
 
Why even try to reason with someone who makes juvenile remarks like that? Aspyr should be appreciated for filling a hole in the Mac games market instead of being sh@ on my people who feel entitled to the latest and greatest games at bargain bin prices for a niche platform.

While I do agree to an extent, I do have to say FU to Aspyr for stuff like this in the code...

Code:
#ifndef ID_ALLOW_D3XP
#	if defined( MACOS_X )
#		define ID_ALLOW_D3XP 0
#	else
#		define ID_ALLOW_D3XP 1
#	endif
#endif
 
Back End Rendering of Stencil Shadows:
--------------------------------------

The Doom 3 GPL source code release does not include functionality enabling rendering
of stencil shadows via the “depth fail” method, a functionality commonly known as
"Carmack's Reverse".
 
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