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Kristenn

macrumors 6502
Original poster
Aug 30, 2009
490
1
Well... You might or might not know... I'm kinda a big Doom fan. I used to play it with my dad on his Macintosh. I would sit on his lap and he would control it well I would hit the fire key and try and shoot all the demons. People kinda think its odd... girl doom fan and all... anyway.

I have Ultimate Doom, Doom II, Doom II Master Levels, Final Doom and Doom 3. I played Doom 3 Resurrection of Evil on Xbox a while back. I also have Doom and Final Doom on Playstation >.>

Eya. Weird I know.

Anyway, I know it took like a year for Doom 3 to come to the Macintosh. But with Doom 4 coming out (maybe 2010?) do you think we will see Doom 4 in 2011? I know I could just boot camp windows. But I don't have Windows on my Mac and don't feel Doom 4 is enough of a reason to install Windows.

I know we got Halo on the Macintosh and still have not seen Halo 2 and probably never will. Do you think that might happen with Doom 4? I honestly hope not since the Mac has had every Doom game so far.. all exept for Doom 3 ROE.

What does everyone think? Will DX 10 be a problem? I know Doom 3 was like big for DX 9 I think.
 
I'm a bit of a Doom fan too, was the first PC game I played! I have the original floppies of Doom 1 and 2 and the whole id Superpack on Steam (1,2, Ultimate, Master Levels, 3, RoE). Even bought Doom 1 for my GBA so I could play it on the go :eek:. Now I have the PSP homebrew port, which is ace! If you have a modded PSP get itttt. Me and a friend run through Skulltag all the time.

But yea! I don't know how easy DirectX10 is to port to OSX, but by the time we see Doom 4, DirectX11 might be the standard... Though I doubt it. But DX11 cards are out now.
I'd imagine we will see a port but given how long it takes to do I think it will be at least 1 or 2 years after the PC release. But I don't see Doom 4 coming out until 2011.
 
If memory serves Doom 3 is a OpenGL game not a DirectX game and this is why Doom 3 is available on Linux and Mac OS from Id games.

If i remember rightly Half Life 2 was "the" game that show cased DirectX 9 and ran best on ATi hardware and Doom 3 was "the" game that show cased OpenGL at the time and ran better on thE Geforce FX series of GPU's(which lacked full DirectX 9 support and ran Half life 2 poorly and defaulted to DirectX 8.1 mode with DirectX 9 mode forced displayed screen tearing and artefacts.)
 
Macs have gotten every single id game so far...no reason to think otherwise for Doom 4, especially since the engine for it is very cross-platform, and the other game using it (Rage) is looking like it might well have a simultaneous release on OS X and Windows.

If memory serves Doom 3 is a OpenGL game not a DirectX game and this is why Doom 3 is available on Linux and Mac OS from Id games.

Most games on the Mac are Direct3D ports. OpenGL helps, but isn't particularly important--it still took 7 months for the Mac version of Doom 3 to be released, for example (and was actually published by Aspyr rather than id). I think Rage will be done by id themselves rather than a third party, and probably Doom 4 as well.

--Eric
 
Wow! Thanks for all the replies! I guess we will be seeing Doom 4 on the Macintosh then. Even if its a whole year after the PC version. It makes me wonder what system requirements will be though. My dads iMac G4 had trouble running it. But then again. I think all computers kinda did when it first came out.
 
Doom is leet. I just wish the latest Wolf3d installment was up to snuff. COD:MW just set the bar too high.. The new wolfenstein feels like a poorman's COD4. I do love the special effects in the game though! Something about blowing up Nazi's is fun too.

LOL
 
id Software always used a software architecture that was rather easy to port to other platforms. For instance, it always helped that they used OpenGL instead of Direct3D. And now they have announced that their latest engine (and game) will be released for OS X and Windows at the same time. So when Doom 4 comes, it will in all likelihood also be released for both platforms simultaneously.
 
id Software always used a software architecture that was rather easy to port to other platforms. For instance, it always helped that they used OpenGL instead of Direct3D. And now they have announced that their latest engine (and game) will be released for OS X and Windows at the same time. So when Doom 4 comes, it will in all likelihood also be released for both platforms simultaneously.

Before I got my macbook 2 months ago, I was a diehard windows fanboy and couldn't care about something like that. Now I am rooting for it! LOL.
 
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