Results:
Doom 3 v1.0.0.1: timedemo demo1
10.7 FPS: 640x480 - Medium quality - first run
8.7 FPS: 800x600 - Low (Custom) quality - first run
9.0 FPS 800x600 - Low (Custom) quality - second run
11.4 FPS 640x480:windowed - Low Quality - first run
The second processor is hardly used when looking at the task manager. When looking at the FPS indicator it is pretty much all the time arround 8 FPS. As can be seen by the results, quality hardly matters.
Unreal Tournament 2004 Demo:
46.658787 FPS Average - Botmatch dm-rankin - (I believe in 800x600, since that was the last resolution I used, but I could not verify if the benchmark also ran at that resolution)
I played also online assault on the demo in ONS-Torlan and the FPS indicator gave a steady 20FPS+ on 800x600
System:
Mac Mini Core Duo 1.66Ghz - 1Gb Ram - Windows XP SP2
edit:
I ran some more DooM3 (V1.3) benchmarks with my own AutoExec.cfg file (see attachment (rename the extension to .cfg)). First I set it to standard medium quality and then I placed the AutoExec.cfg file in the "base"-directory. With this settings you can just barely play it (Performance wise on 512x386). The FPS will rarely drop below 12FPS. The Graphics quality however is far below how DooM3 should look (Shadows off).
the resolution can be set by changing r_mode to
-1 Use Custom resolution
0 320x240
1 400x300
2 512x386
3 640x480
4 800x600
5 1024x768
6 1152x864
7 1280x1024
8 1600x1200
I also set the option that the console can be accessed by pressing just ~. FPS can be displayed by pressing F10 and hide by pressing F11. The AutoExec file is best suited if you have 1Gb Ram or more. I have not tested every option if it benefits performance. The obtained results are (first run. 2nd run)
18.4 18.9 (320x240)
17.7 18.2 (400x300)
15.9 16.4 (512x386)
12.7 13 (512x386+Shadows)
13 13.3 (640x480)
7.8 (1024x768)
Doom 3 v1.0.0.1: timedemo demo1
10.7 FPS: 640x480 - Medium quality - first run
8.7 FPS: 800x600 - Low (Custom) quality - first run
9.0 FPS 800x600 - Low (Custom) quality - second run
11.4 FPS 640x480:windowed - Low Quality - first run
The second processor is hardly used when looking at the task manager. When looking at the FPS indicator it is pretty much all the time arround 8 FPS. As can be seen by the results, quality hardly matters.
Unreal Tournament 2004 Demo:
46.658787 FPS Average - Botmatch dm-rankin - (I believe in 800x600, since that was the last resolution I used, but I could not verify if the benchmark also ran at that resolution)
I played also online assault on the demo in ONS-Torlan and the FPS indicator gave a steady 20FPS+ on 800x600
System:
Mac Mini Core Duo 1.66Ghz - 1Gb Ram - Windows XP SP2
edit:
I ran some more DooM3 (V1.3) benchmarks with my own AutoExec.cfg file (see attachment (rename the extension to .cfg)). First I set it to standard medium quality and then I placed the AutoExec.cfg file in the "base"-directory. With this settings you can just barely play it (Performance wise on 512x386). The FPS will rarely drop below 12FPS. The Graphics quality however is far below how DooM3 should look (Shadows off).
the resolution can be set by changing r_mode to
-1 Use Custom resolution
0 320x240
1 400x300
2 512x386
3 640x480
4 800x600
5 1024x768
6 1152x864
7 1280x1024
8 1600x1200
I also set the option that the console can be accessed by pressing just ~. FPS can be displayed by pressing F10 and hide by pressing F11. The AutoExec file is best suited if you have 1Gb Ram or more. I have not tested every option if it benefits performance. The obtained results are (first run. 2nd run)
18.4 18.9 (320x240)
17.7 18.2 (400x300)
15.9 16.4 (512x386)
12.7 13 (512x386+Shadows)
13 13.3 (640x480)
7.8 (1024x768)