I have read the 'buy the Mac version and show that you support Mac gaming'. But by doing so you are also saying 'I support rushed, unsupported, feature-hacked, performance hobbled Mac versions'
I love Dragon Age, and it is still a great Mac game ... but I thought that THIS was exactly the sort of thing we DON'T want?
Yeah I'd have to agree. What worries me in particular is the whole shift towards shipping a "near enough is good enough" product, and then spending the next year pushing out patches and "extra" content in the form of DLCs.
What seems to be happening in the case of DAO is we got an OSX port of the basic game, and that's (more or less) it.
I think there's a strong case, now that DLC is becoming a standard for bioware, that when you buy a game like DAO you are buying two things: the core game, and the promise of (access to) future content, for which what you just bought in a box is the gaming engine.
OSX users buy DAO thinking they are buying the same product as the PC users are buying. They aren't. They get the "core game", patched to what ever degree the Windows version was at the time of the mac release - and that's it. If you want to get future patches or DLC working, it's up to you/the community to hack it somehow.
I'm not saying it's deceptive and misleading advertising. Not quite. The more "core+DLC" becomes the bioware model though, the more of a swindle this kind of "mac port" is going to become.
It is disappointing. Makes me appreciate all over again the efforts companies like Blizzard go to to really write an OSX game. (Ok so the OSX SC2 performance isn't great but that's not for want of trying on Blizzard's part).
The only thing I will say - Bioware letting OSX keys work for Windows installs and vice-versa, is really really really good. It's depressing that we still live in a world where you have to have windows installed to "really" game, but at least they aren't trying to take our money twice. So credit where it's due, I think the dual keys decision was a very wise and fair one.
/end rant