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nlr

macrumors 6502
Original poster
May 27, 2010
457
1
London
Hello,

I want to run 2x 49WQ95C-W which has a resolution of 5120x1440

Will I be able to run that on the M1 Mac Mini or will I need the Mac Studio?

also does OSX allow both monitors to run at 120hz or just 1 monitor?

I would appreciate any advice

Thanks

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Screenshot 2022-11-07 at 7.37.02 am.png
 
Last edited:

omnimax

macrumors newbie
Apr 1, 2021
21
6
I'm assuming you're trying to connect 2 displays thru 2 port as the other thread was more talking about connecting 2 displays thru 1 TBT port. On M1 mini, you'll need a HDMI2.0 dongle for 1 of the displays and thus no 120hz support (AFAIK) on the one attached to HDMI. If you want to preserve 120hz on both 49", I'm pretty sure you'll need a Mac Studio or some other Mac that can drive more than 1 non-HDMI display.
 

nlr

macrumors 6502
Original poster
May 27, 2010
457
1
London
I'm assuming you're trying to connect 2 displays thru 2 port as the other thread was more talking about connecting 2 displays thru 1 TBT port. On M1 mini, you'll need a HDMI2.0 dongle for 1 of the displays and thus no 120hz support (AFAIK) on the one attached to HDMI. If you want to preserve 120hz on both 49", I'm pretty sure you'll need a Mac Studio or some other Mac that can drive more than 1 non-HDMI display.

Thank you, yes I am trying to preserve 120hz on both monitors.
 

xraydoc

Contributor
Oct 9, 2005
11,027
5,488
192.168.1.1
Thank you, yes I am trying to preserve 120hz on both monitors.
You'll need the Mac Studio to run both at anything higher than 60Hz. The Mac mini could run one over 60Hz (can't guarantee 120Hz; not saying it won't work, just that I have no first hand experience) connected to a Thunderbolt port. But the other would have to run off the HDMI port which will limit you to 60Hz on the Mac mini.

Additionally, you'll have issues with High-DPI display modes at that resolution on the M1. You'll need an M1 Pro/Max/Ultra to take advantage of a greater range of scaled resolutions. The standard M1 has a limit to its internal rendering resolution. Can't recall what it is, but it's something like 6100 horizontal pixels or such.
 
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