Hi. In my neverending quest to produce a workable set of source code that comic artists can use to create sellable comic books, I have had an epiphany.
I know that the iphone will play quicktime files. Lets say my comic is 100 images. I can make a .mov file that is 100 frames at actual 320x480 size. Is there a way to control the frame rate? Is there any code in the sdk that will advance the movie by one frame? And reverse it by one frame?
The biggest hindrance in this code is the amount of coding involved in linking the images in multiple view to switch between, making customizing it for a no programming comic artist extremely cumbersome and time consuming. By changing the method to the single file movie, things would be simplified. But I need someone to tell me if the media controls allow for advancing movies a frame at a time. I know it sounds unconventional, but I think this would be the simplest way to do things.
Thanks, and please help the open source comic project! Stephen Kochan has expressed interest in the project, so I know there are people that think it is a good idea.
I know that the iphone will play quicktime files. Lets say my comic is 100 images. I can make a .mov file that is 100 frames at actual 320x480 size. Is there a way to control the frame rate? Is there any code in the sdk that will advance the movie by one frame? And reverse it by one frame?
The biggest hindrance in this code is the amount of coding involved in linking the images in multiple view to switch between, making customizing it for a no programming comic artist extremely cumbersome and time consuming. By changing the method to the single file movie, things would be simplified. But I need someone to tell me if the media controls allow for advancing movies a frame at a time. I know it sounds unconventional, but I think this would be the simplest way to do things.
Thanks, and please help the open source comic project! Stephen Kochan has expressed interest in the project, so I know there are people that think it is a good idea.