For anyone still confused on the T2 chip with the new Mac chips, this video is very clear that new macs will not have the T2 chip as everything will be on the new SoC
So, it's official: no dGPUs.
I've wondered if Apple couldn't make use of multiple Apple Silicon in a higher performance desktop or workstation? After all you have multiple ARMs in super computers.So, it's official: no dGPUs.
So, it's official: no dGPUs.
I've wondered if Apple couldn't make use of multiple Apple Silicon in a higher performance desktop or workstation? After all you have multiple ARMs in super computers.
So, it's official: no dGPUs.
There is a rumor of a dGPU code-named "Lifuka". Whether this is a separate package or an optional GPU chipset that is part of the Apple Silicon SoC remains to be seen. I would expect any future ASi Mac Pro to have separate PCIe boards with some kind of dGPU or accelerator like the Afterburner.
I wasn't aware of the 64-core limit for MacOS, but that should probably be sufficient provided the cores are at least 60-70% of the power of a hyper-thread Intel Xeon core.
For now . There is nothing in that video that says that will be the case forever .
P.S. the party GPU driver probably are going to take much longer to do .
Agree. One of the interesting bits of the talk was the work of isolating devices from each other for more secure DMA at the hardware level.
Not much point to reminding folks about making sure to fix their drivers unless PCIe devices with third party drivers are still going to be a thing. iOS devices also use this architecture, sure, but it’s all on Apple’s side of things and not relevant to developers.
Also, with AMD being the only partner Apple has to worry about for dGPUs and eGPUs, the set of drivers that would need to be validated and bug fixed are surprisingly manageable. Polaris, Vega, and Navi. I could see them ignoring Polaris in favor of Big Navi depending on timing of things.
This may sound super funny to the people with knowledge, but if they increase the size of the chip they should get more power, right? Like make it 3 times bigger than an iPhone A chip and get 3x the performance of the smaller chip?I've wondered if Apple couldn't make use of multiple Apple Silicon in a higher performance desktop or workstation? After all you have multiple ARMs in super computers.
You could get more transistors with a larger die. This could be used to add additional CPU or GPU cores or more cache. More cache could possibly speed up both CPU and GPU performance.This may sound super funny to the people with knowledge, but if they increase the size of the chip they should get more power, right? Like make it 3 times bigger than an iPhone A chip and get 3x the performance of the smaller chip?
I'm curious to see the future of Mac Pros if this is the case? Apple introduced MPX slots with the latest Mac Pro. I wonder how that will transition to Apple Silicon? Also, I wonder if Apple will create something like Nvidia's NVLink? I don't see it as that's probably too niche, but who knows?So, it's official: no dGPUs.
I still haven't seen just how many cores are needed in Apple Silicon to approximate the same GPU experience of the Radeon Pro 5700 XT in the high end iMac? Their full size card says 2560 cores. I know the iMac is using the mobile edition, still it makes one question the simplicity of graphic related cores in iPad Pro's ARM compared to high end iMacs processor and GPU. I am not being negative here, just questioning what it takes to be equivalent? ?Highly unlikely . Apples comments are highly focused on performance/power . More likely they would create different CPU package(s) that contain “more stuff” Than haveto support inter chip package connections .
macOS can’t deal with more than 64 cores . Apple is not chasing ultra maximum core count numbers. That isn’t the point in the smartphones. Not going to be the point in Macs either . IMHO I’d expect the rivised Mac Pro to only top of lower than 32 cores in count . Maybe multiple dies in chiplet style but that is substantively different .
the Mac Pro dumped multiple CPU packages seven years ago . Apple isn’t going back . The norms of the primary parts of the Mac line up with drive the base SoC package design rules .
I still haven't seen just how many cores are needed in Apple Silicon to approximate the same GPU experience of the Radeon Pro 5700 XT in the high end iMac? Their full size card says 2560 cores. I know the iMac is using the mobile edition, still it makes one question the simplicity of graphic related cores in iPad Pro's ARM compared to high end iMacs processor and GPU. I am not being negative here, just questioning what it takes to be equivalent?