Because I use Macs, I'm thinking of Final CP but I'm afraid it will be hell when editing dance videos (my day job).
These are usually multiple cam for the same inherent timeline/sequence, synchronised to 1/10s accuracy.
So the final edit changes constantly between multiple cameras with the motion in each clip synchronized to an overlying choreo. Therefore as an editor you make a lot of "bandages", bridges between two clips (the band-aid lies above). Being able to work with multiple "heights" of timeline allows you to keep an overview of the overall synchronicity of the video clips with regards to the whole.
Does that make sense?
I mean I have 4 different camera angles (4 different clips in the timeline) of dancers doing the same movement/overall choreography to a set length audio track (the song).
I.e. timestamp: 0:25:37s = All dancers, leg thrust, shot with 4 cameras from 4 different angles.
I select camera 2 (that specific clip) for that half second. But I have the other 3 cameras (clips) one on top of the other synchronized to the underlying audio track.
Therefore, when the clips are on top of each other I can easily say "I want half a second more of this angle (say the 1 dancer zoom dynamic cam)" and "half a second less of this angle (the full group ultrawide static cam)" -without disturbing the choreography of the entire dance-
I just drag the edges of both clips. Trimming one clip doesn’t “bump” the other video clips around “above” the audio track, messing up the synchronization to audio. The overall "realtime" of the edit doesn't change. I don't need to reshuffle anything to make the movements in each clip synchronized to the (unchanging) audio again. Which is pure torture when every clip is synchronized to the tenth of a second.
It looks like I can't do that with FCP....?
Or does anyone have a suggestion because I would like to try FCP, I run Macs as it is.
These are usually multiple cam for the same inherent timeline/sequence, synchronised to 1/10s accuracy.
So the final edit changes constantly between multiple cameras with the motion in each clip synchronized to an overlying choreo. Therefore as an editor you make a lot of "bandages", bridges between two clips (the band-aid lies above). Being able to work with multiple "heights" of timeline allows you to keep an overview of the overall synchronicity of the video clips with regards to the whole.
Does that make sense?
I mean I have 4 different camera angles (4 different clips in the timeline) of dancers doing the same movement/overall choreography to a set length audio track (the song).
I.e. timestamp: 0:25:37s = All dancers, leg thrust, shot with 4 cameras from 4 different angles.
I select camera 2 (that specific clip) for that half second. But I have the other 3 cameras (clips) one on top of the other synchronized to the underlying audio track.
Therefore, when the clips are on top of each other I can easily say "I want half a second more of this angle (say the 1 dancer zoom dynamic cam)" and "half a second less of this angle (the full group ultrawide static cam)" -without disturbing the choreography of the entire dance-
I just drag the edges of both clips. Trimming one clip doesn’t “bump” the other video clips around “above” the audio track, messing up the synchronization to audio. The overall "realtime" of the edit doesn't change. I don't need to reshuffle anything to make the movements in each clip synchronized to the (unchanging) audio again. Which is pure torture when every clip is synchronized to the tenth of a second.
It looks like I can't do that with FCP....?
Or does anyone have a suggestion because I would like to try FCP, I run Macs as it is.
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