Looks like they’ll be around 21,000 multicore and 3000 single core?
Blender 3.6 Benchmark
M3 Max between M2 Ultra 60 and 76 GPU cores. Blender 4.0 should give additional performance gains (let's wait and see...)
A few percent points below 3070 Laptop GPU so lets see what kind of improvements RT support in version 4.0 will bring
Isn't the version with support for Apple's hardware RT supposed to be 4.0?If this is with Apple's hardware RT, the improvement is merely good (lower than I would expect to be honest).
Isn't the version with support for Apple's hardware RT supposed to be 4.0?
How did you come to this conclusion, for us mere mortals (who can't watch a YouTube video right now)?P.S. Based on Geekerwan's tests, the M3 Max result in the 3.6 database is without hardware RT.
In games, do you think dynamic caching would improve the lowest frame rates in particular? I suppose the most complex scenes are those that run at lower frame rates.This is a very impressive improvement just from Dynamic Caching and the improved GPU scheduling, and it illustrates how inefficient GPUs are when running complex shaders.
In games, do you think dynamic caching would improve the lowest frame rates in particular? I suppose the most complex scenes are those that run at lower frame rates.
View attachment 2308146And gpu...what the hell...is using RT or how its way above ULTRA?
How did you come to this conclusion, for us mere mortals (who can't watch a YouTube video right now)?
Game Mode activates automatically when a game launches. Any gaming benchmark would utilize it 👍🏼Could Game Mode be used to boost benchmark scores?
Only in fullscreen mode.Game Mode activates automatically when a game launches.
.... in like half the power budget or less. likely nearer 1/4.His tests with hardware RT enabled show a bigger improvement. Max with RT on should be comparable to desktop 4060 with OPTIX
BG3 and Shadow of the TR tests are probably fullscreen unless the reviewer specifically missed this detail.Only in fullscreen mode.
Apple should sell the M3 MAX with 40 GPU cores and with at least 20 CPU cores and not only 16 cores.
Looks like they’ll be around 21,000 multicore and 3000 single core?
They're probably thinking about power consumption on the 14" and 16" devices. The full M3 Max already throttles a bit on the 14" due to thermal/power constraints.Apple should sell the M3 MAX with 40 GPU cores and with at least 20 CPU cores and not only 16 cores.
The benchmark results would be much better.
Apple also forgot to sell the M3 MAX with ARMv9.2.
Full Max has always done this so I doubt they care. I guess it's better than limiting it to the 16" for them.The full M3 Max already throttles a bit on the 14" due to thermal/power constraints.
That's why I bought the 16-inch MacBook Pro M3 MAX maxed out.They're probably thinking about power consumption on the 14" and 16" devices. The full M3 Max already throttles a bit on the 14" due to thermal/power constraints.
The ultra is going to be a massive step ahead of anything we've seen before from Apple though.
In 1080p (and CPU limited) the performance in Baldur's Gate 3 on the M3 Max has increased by 19%, at 1440p the performance increase is 33% and at 2160p the increase is 35% compared to the M2 Max.I doubt that many games have shaders that can benefit much from the new technology. Although Geekerwan did record some nice improvements in BG3.