Interesting question, really!
FSB is no longer around basically, so the scenario you put forward would never happen - just FYI
But anyway.
In a FSB scenario, the CPU talks to other parts through the northbridge chip, this was the controlling mechanism in it all. The northbridge had memory, hard drive, graphics, etc connecting into it. The rate of frequency of all connected devices were in ratio. For example, CPUs might be in ratio of 4:1, so a 500MHz FSB would = 2000MHz CPU (very simple scenario). RAM might be in a 5:4 ratio, etc. This northbridge acted like a bottleneck, apparently maxing out roughly around 12,800MBs throughput. When you consider that high end GPUs these days push
easily past 10,000MBs you understand why!
And BTW, a GT/s = 1000MT/s (megatransfer/s), which equates to FSB * transfers per clock cycle.
QPI is a decentralised method of transferring data. The bus lanes for transferring are smaller, but they are uni-directional, and can pass directly to the component without the latency/queuing of other requests getting stuck at the northbridge.
Why ask about QPI, what DMI is much more prominent these days? (DMI is also decentralised).