julien didn’t state what he uses his Mac for - would have been useful to know.
myself, I’m a software developer - I develop mobile apps. there is a significant “build time” any time I make a change and want to test - several minutes.
Using Activity Monitor it is clear that for my build processes the limiting factor is storage speed, because CPU utilization does not come anywhere close to saturation.
And in fact timed builds confirm lower build times roughly proportionate to storage throughput.
so, for me at least, this is hardly an issue of slick marketing but a real difference that makes my job easier as it allows more build cycles per day.
There certainly are other workloads where storage throughput is the limiting performance factor. I’d imagine For example that SOME video and audio processing tasks might apply (others are likely to be CPU and/or GPU limited).