Hi,
I see that many games uses the inmersive interface (doing the things in his own way), so thats why I beginned to create an inmersive interface for my game.
But after a while dealing with many custom things, fighting to create a custom slider, buttons, flow control ... Also user experience is quite different from standard behaviour.
I don't see too much the point in favour of inmersive interfaces.
I'm rethinking this and considering for going back to a standard interface an concretate better in the game.
Wich is your point of view regarding inmersive vs standard interface in games?
I see that many games uses the inmersive interface (doing the things in his own way), so thats why I beginned to create an inmersive interface for my game.
But after a while dealing with many custom things, fighting to create a custom slider, buttons, flow control ... Also user experience is quite different from standard behaviour.
I don't see too much the point in favour of inmersive interfaces.
I'm rethinking this and considering for going back to a standard interface an concretate better in the game.
Wich is your point of view regarding inmersive vs standard interface in games?