Hi, I'm a long time lurker and I wanted to get your advice on starting game development.
I am a software engineer in c# and .net (doing seriously boring stuff, trust me) and I wanted to make my own game for mobile (iPad). I like resource management simulations (like Capitalism) and I wanted to make a game like that to learn. Last time I worked on a game was 1995 so I basically know nothing.
I have extensive background in 3d animation (especially Maya) and aftereffects animation. I also have background in visual arts for asset creation (I have cs4 and maya 2010 kicking around somewhere). I've never used these skills for games however (I worked in tv/film) so I'm not sure how they would integrate. I also have an extensive library of licensed sound effects and music.
I looked online for research and I was overwhelmed. If anyone can point me in the right direction (or even the right forum, I'm posting here because I read macrumors a lot), it would be very helpful. Thanks
I am a software engineer in c# and .net (doing seriously boring stuff, trust me) and I wanted to make my own game for mobile (iPad). I like resource management simulations (like Capitalism) and I wanted to make a game like that to learn. Last time I worked on a game was 1995 so I basically know nothing.
I have extensive background in 3d animation (especially Maya) and aftereffects animation. I also have background in visual arts for asset creation (I have cs4 and maya 2010 kicking around somewhere). I've never used these skills for games however (I worked in tv/film) so I'm not sure how they would integrate. I also have an extensive library of licensed sound effects and music.
I looked online for research and I was overwhelmed. If anyone can point me in the right direction (or even the right forum, I'm posting here because I read macrumors a lot), it would be very helpful. Thanks