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SilentCrs

macrumors regular
Original poster
Nov 2, 2006
215
0
I recently ordered a 15" C2D MacBook Pro (256MB video card) to replace a Dell Inspiron rapidly breaking down. I do IT for a living. The last Mac I purchased was an iBook G4 (which the Inspiron replaced). I've been having my extended family purchase Macs over the last year so I wouldn't have to deal as much with supporting them.

So, anyway, I've done my research and it seems like a pretty solid machine. My main issues with the last version was heat and the underclocked video card -- both seem to have been resolved.

My last remaining issue: I use my computers for entertainment as well as VPNing into work. What have people's experiences been playing games, particularly in Bootcamp? How has World of Warcraft run (I'm sure someone out there has tried it)? At the default resolution, the 1600 should be able to keep up pretty well. Lastly, how has heat been while playing?

I've seen the 3DMark05 scores and they look pretty good (not really up to boutique gaming laptop quality, but strong enough that games should run pretty well). When I get mine I'll benchmark with 3DMark05 Pro, because I don't think I've seen anything past trial version scores.
 

rgates2000

macrumors newbie
Oct 6, 2006
29
0
Sammamish, WA
I played WoW on my CoreDuo MBP and it was fine even at the highest resolution. So I imagine the C2D with a faster processor and a less underclocked GPU would be even better.
 

e12a

macrumors 68000
Oct 28, 2006
1,881
0
I play source on windows xp and it's set at the highest detail and a pretty good resolution by default. I havent used the net_graph tool yet but its definitely playable.
 

iBorg20181

macrumors 6502
Apr 5, 2006
281
0
Minneapolis, MN
What have people's experiences been playing games, particularly in Bootcamp? How has World of Warcraft run (I'm sure someone out there has tried it)? At the default resolution, the 1600 should be able to keep up pretty well. Lastly, how has heat been while playing?

Are you asking about WoW under Mac OS X? (since the game comes dual-platform, can't think of why you'd need to play under BootCamp?)

I'll be loading it up this weekend on my MBP - I'll post results!

:)

iBorg
 

EvryDayImShufln

macrumors 65816
Sep 18, 2006
1,094
1
I've read (probably on this forum) that WoW runs about twice as well on bootcamp than it does on OS X. Does anybody know why this is? I'm talking about full graphics right now, bcz it runs pretty badly on my CD macbook pro 2.0ghz on full graphics in OS X.

However, UT2004 runs perfectly everything high on it, so I'd say this is a decent gaming machine, and the new one should be significantly better.
 

GraceMolloy

macrumors regular
Oct 28, 2006
162
4
Kentucky
Are you asking about WoW under Mac OS X? (since the game comes dual-platform, can't think of why you'd need to play under BootCamp?)

I'll be loading it up this weekend on my MBP - I'll post results!

:)

iBorg

Same. (well, possibly Monday) I just hope some of the Mods work properly. Someone in the games forum said they're fine, so I'm pretty excited.
 

SilentCrs

macrumors regular
Original poster
Nov 2, 2006
215
0
Are you asking about WoW under Mac OS X? (since the game comes dual-platform, can't think of why you'd need to play under BootCamp?)

Because for better or for worse Wow in MacOS still runs 10-20% slower than on the Windows side. Supposedly Blizzard is going to enable all kinds of new optimizations for multi-threaded OpenGL in the next patch (the one right before the expansion).

I imagine, however, it's still going to run faster Windows side. Not to mention I have a lot of other PC games that I'm going to want to play in Windows.

I'll still try Wow on Mac of course. But everyone I've talked to says it runs better in Bootcamp.
 

Machead III

macrumors 6502
Nov 4, 2002
467
0
UK, France
WoW runs particularly better in windows because WoW performance relies a lot on RAM, and Windows allots tons more to games than OS X does.
 

SilentCrs

macrumors regular
Original poster
Nov 2, 2006
215
0
WoW runs particularly better in windows because WoW performance relies a lot on RAM, and Windows allots tons more to games than OS X does.

No offense, but RAM has nothing to do with anything. Mac OS X does a very good job allocating as much memory as a program needs (way better than Windows).

The issue is that Mac OS X, up until a few months ago, was running a very old version of OpenGL. A newer version will be available in 10.5, and newer machines (e.g. the latest MacBook Pro) have the new OpenGL libraries -- even though they're running 10.4. Blizzard has said that's one part of the situation they needed fixed.

The other is coming in an upcomming patch, where they plan to enable support for multithreaded OpenGL. That, combined with the new libraries, should boost FPS by as much as 25%.
 

Aelyrin

macrumors member
Oct 30, 2006
88
1
Missoula, Montana
No offense, but RAM has nothing to do with anything. Mac OS X does a very good job allocating as much memory as a program needs (way better than Windows).

The issue is that Mac OS X, up until a few months ago, was running a very old version of OpenGL. A newer version will be available in 10.5, and newer machines (e.g. the latest MacBook Pro) have the new OpenGL libraries -- even though they're running 10.4. Blizzard has said that's one part of the situation they needed fixed.

The other is coming in an upcomming patch, where they plan to enable support for multithreaded OpenGL. That, combined with the new libraries, should boost FPS by as much as 25%.

Do you have a link to an article stating this? Sounds extremely interesting to me! I've been a WoWer since beta and have just made my changeover to a MAc with my first Mac being a Macbook Pro C2D 17in stock. I have been wondering why WoW wouldnt run as well in OSX as it does in Windows, this seems to answer my question!

Anymore information would be excellent, supposedly the new patch is coming out in the next month or so... Do the new MMBPs have the new OpenGL stuff built in on them already? IF so, then basically on that patch day Mac users are going to see that big of a jump in FPS? Craziness!
 

SilentCrs

macrumors regular
Original poster
Nov 2, 2006
215
0
Do you have a link to an article stating this? Sounds extremely interesting to me! I've been a WoWer since beta and have just made my changeover to a MAc with my first Mac being a Macbook Pro C2D 17in stock. I have been wondering why WoW wouldnt run as well in OSX as it does in Windows, this seems to answer my question!

Anymore information would be excellent, supposedly the new patch is coming out in the next month or so... Do the new MMBPs have the new OpenGL stuff built in on them already? IF so, then basically on that patch day Mac users are going to see that big of a jump in FPS? Craziness!

There's an article here stating that the change will be made in the expansion: http://www.macworld.com/2006/10/firstlooks/flwowbc/index.php Blizzard has since said it will actually occur with the next patch (most recently on a post I made here): http://forums.worldofwarcraft.com/thread.html?topicId=43454916&sid=1 That patch should be out in December, before the January expansion release -- you won't need the expansion to get it.

Almost Intel machines from about 10.4.8 on seem to have the new OpenGL libraries. You can often tell by the build numbers for 10.4.8 (there are different ones for those that have the libraries and those that don't).

All indications are that the performance increases are dramatic. Testers from the expansion beta have touted 15-30 fps increases, or more, depending on the current scene. This is often enough to push people past 60 fps (sort of a threshold of smooth gameplay).

It's still questionable if the Mac OS X client will perform up to DirectX standards (which is why I'll probably start playing with Bootcamp). But in December (when the patch is scheduled to be released) they should be a lot closer to each other in performance than they are now.
 

adiosk8

macrumors regular
Oct 20, 2006
130
0
I play counter strike at 1440 x 900, everything on high. I only have a 128mb card and its great...but I do overclock with ati tool to 460/500
 

SilentCrs

macrumors regular
Original poster
Nov 2, 2006
215
0
I play counter strike at 1440 x 900, everything on high. I only have a 128mb card and its great...but I do overclock with ati tool to 460/500

What's the heat like when you overclock? And battery life (if you play with a battery)?

Also, I assume (if it's anything like my experiences overclocking with nVidia), that it's done through a utility and OS-dependent. I'm guessing when you go back to Mac OS X it goes back to the factory default.
 

adiosk8

macrumors regular
Oct 20, 2006
130
0
What's the heat like when you overclock? And battery life (if you play with a battery)?

Also, I assume (if it's anything like my experiences overclocking with nVidia), that it's done through a utility and OS-dependent. I'm guessing when you go back to Mac OS X it goes back to the factory default.

you just use ATItool and you set the variables...super easy...the fans are constant with or without the overclocking...but it make a big difference for me.... I played counter strike for 1.5 hours last night and when I rebooted to osx I still had 44% of my battery left which surprised me.
 

SilentCrs

macrumors regular
Original poster
Nov 2, 2006
215
0
you just use ATItool and you set the variables...super easy...the fans are constant with or without the overclocking...but it make a big difference for me.... I played counter strike for 1.5 hours last night and when I rebooted to osx I still had 44% of my battery left which surprised me.

That *is* rather impressive actually. My current Inspiron 9300 (the broken one) had a 6800 nVidia Go and would conk out right around 1.5 hours if I was gaming.

Although, got to wonder if your remaining battery life is just OS X still calibrating/calculating. I noticed Windows XP took about 2 weeks to accurately show how much battery life I had left.

But 2 hours or more would actually be very good.
 
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