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ashvere

macrumors newbie
Original poster
Nov 17, 2007
10
0
Hi,
As you all know, Call of Duty 4 is coming out for mac in May,
Just want to find out, do you think it will perform better than if i was to install bootcamp and play the pc version on my mbp? Or is it worth the wait for the mac version? Really dying to get my hands on it now.
 
pc games on a mac using boot camp will run better then a windows machine with the same set up.
as far as how cod4 will play...probably better through boot camp then natively. But, the only way it will get better is if we support the games that come for the mac when they come out. I personally will be getting it for the mac:apple:
 
pc games on a mac using boot camp will run better then a windows machine with the same set up.
as far as how cod4 will play...probably better through boot camp then natively. But, the only way it will get better is if we support the games that come for the mac when they come out. I personally will be getting it for the mac:apple:

I'm curious, how does it work better than an equivalent windows machine in bootcamp?
 
I'm curious, how does it work better than an equivalent windows machine in bootcamp?

It doesn't. The poster must've been either lying, overlooking, or simply ignorant of the fact that Intel-based Macs are equivalent to their PC counterparts hardware-rise, negating any possibility for a significant performance over a comparably-spec'ed PC box.
 
It doesn't. The poster must've been either lying, overlooking, or simply ignorant of the fact that Intel-based Macs are equivalent to their PC counterparts hardware-rise, negating any possibility for a significant performance over a comparably-spec'ed PC box.


Hahahaha... Well, there's tons of reasons, sloppy porting being the first one, OpenGL, I think I heard, focuses more on quality than performance, while DirectX is optimized based on what specific game developers need. Less optimized drivers in OSX is also a big reason...

Kinda like how the ps3 has faster hardware, but 360 ports to it always run worse than the 360 game, unless they're developed in unison (hopefully Starcraft 2 will run well in OSX for the same reasons...).
 
Hahahaha... Well, there's tons of reasons, sloppy porting being the first one, OpenGL, I think I heard, focuses more on quality than performance, while DirectX is optimized based on what specific game developers need. Less optimized drivers in OSX is also a big reason...

Kinda like how the ps3 has faster hardware, but 360 ports to it always run worse than the 360 game, unless they're developed in unison (hopefully Starcraft 2 will run well in OSX for the same reasons...).

I think you misread what he said. He was saying that a mac via bootcamp and a pc with the same hardware should perform identically.
 
I think you misread what he said. He was saying that a mac via bootcamp and a pc with the same hardware should perform identically.

Oops! My bad, you're right, I must have been still thinking more in line with what the OP had said.
 
I think you misread what he said. He was saying that a mac via bootcamp and a pc with the same hardware should perform identically.
no
mac with bootcamp use special drivers which are usually slower
 
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