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vincenz

macrumors 601
Original poster
Oct 20, 2008
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Anyone know of any good time-consuming RPGs for Mac? Other than KOTOR and WoW :p
 
Anyone know of any good time-consuming RPGs for Mac? Other than KOTOR and WoW :p

Those are MMORPGs, not traditional RPGs.

Great traditional(!!!) RPGs for the Mac would be Eschalon: Book I and Eschalon: Book II. Check out www.basiliskgames.com for more.

But other than those, thanks to the fact that Mac OS X sucks as a gaming platform, you'll quickly install Windows on your Mac in order to play the games: Fallout 1,2 and 3. The STALKER series (they are more RPGs than they are shooters).
 
Anyone know of any good time-consuming RPGs for Mac? Other than KOTOR and WoW :p

Well, you just hit what are two different genres. I love RPG, but NOT MMO.

As for standard RPG, there is of course Dragon Age.

Also, I would heartily suggest looking at the indie developers, as they deliver IMO some of the best values out there: Eschalon Book 1 & 2, Avernum series, Geneforge series, Depths of Peril, Kivis Underworld, Din's Curse ...
 
I just downloaded the ultimate version of Dragon Age: Origins from Direct to Drive. If you want a non MMO RPG, that is the one!

I am running a 2.53 unibody Macbook Pro. With the 9400M the game runs smooth as silk on low settings. When I boot into the 9600gt card, I can run it at high detail and it's still very smooth....although I haven't been in any major battles to see if it slows down.

I highly recommend this game. Seems like it has a ton of good replay-ability.

I should mention that both versions of Dragon Age are on sale for $10 off on direct to drive right now.
 
Sweet, thanks all!

I hadn't noticed that Dragon Age came out for Mac. I have a late 2008 aluminum macbook with the 9400M also, so knowing that runs well on low settings will probably make me get it.
 
I also agree with the above. NWN2 was a great D&D based RPG game. I have the PC version that I play in Bootcamp (and Fusion) because it was updated, and there were more expansions.

I heard, though never experienced, that the Aspyr Mac port was more buggy than the PC one, which is saying a lot, since even the PC one was buggy.
 
Agree ... I did a NWN2 Mac review here, pointing out the issues in terms of performance, bugginess, and incompatibility with expansions, etc ...

I also believe that there are a couple of patches on the PC beyond whatever the Mac version stopped with, which is just yet another reason to skip the Mac version of NWN2!
 
I also agree with the above. NWN2 was a great D&D based RPG game. I have the PC version that I play in Bootcamp (and Fusion) because it was updated, and there were more expansions.

I heard, though never experienced, that the Aspyr Mac port was more buggy than the PC one, which is saying a lot, since even the PC one was buggy.

I heard this too, and it's the reason I never bothered playing it. Also, the lack of the dungeon building tools in the Mac port.

The Baldur's Gate (I and II), Icewind Dale, and Neverwinter Night series are classics.

Now, if you want to go real old school, get yourself a copy of Wizardry or Bard's Tale.
 
If you want the newest of the old school see if you can find Wizardry 8. It is an absolute blast, and the most up-to-date old-school RPG formula ever made. It's highly entertaining and actually, in some ways, quite impressive. (Especially considering the way they work in roleplay into your characters based on you choosing their personalities along with the typical character-creation stuff.) PC only, though. But if you can bootcamp or something, it should work. Too bad they never made it work in Crossover games, though.
 
If you want the newest of the old school see if you can find Wizardry 8. It is an absolute blast, and the most up-to-date old-school RPG formula ever made. It's highly entertaining and actually, in some ways, quite impressive. (Especially considering the way they work in roleplay into your characters based on you choosing their personalities along with the typical character-creation stuff.) PC only, though. But if you can bootcamp or something, it should work. Too bad they never made it work in Crossover games, though.

It is PC only as stated, but it also requires the CD in the drive, has never gotten a digital release (still hoping for GoG to come through) and is a bit 'funky' on newer PC's.

That said, it is a overlooked gem and one of the best RPG's ever released.
 
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I, too, am recommending Spiderweb Software's Avernum. The first three, at least. The graphics might be old-school, but the story and mechanics are solid.
 
If you want the newest of the old school see if you can find Wizardry 8. It is an absolute blast, and the most up-to-date old-school RPG formula ever made. It's highly entertaining and actually, in some ways, quite impressive. (Especially considering the way they work in roleplay into your characters based on you choosing their personalities along with the typical character-creation stuff.) PC only, though. But if you can bootcamp or something, it should work. Too bad they never made it work in Crossover games, though.

I've made wrappers for quite a few fun RPGs.. you can find the wrappers, or full games over at portingteam.com.... Wizardry 8 is one I made a wrapper for, runs fine without needing Windows. My NWN1 and NWN2 wrappers runs the Win version better with all expansions than getting the Mac versions as well. I also have wrappers for all the old Might and Magics... and full ports with games for M&M 1 - 5 and Wizardry 7.... I even got Eye of the Beholder 1 - 3 up there... all some really good old games.

all the wrappers I made are all Wineskin based, or Dosbox based for older games. Just look in Win or DOS ported gaming section at the forums at portingteam.com
 
If you are using Bootcamp or don't mind running sheep shaver then Realmz is also a fantastic game, it's old school and only runs under the Mac classic OS (hence sheep shaver) and Windows 95/98 but is worth playing.
 
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I've made wrappers for quite a few fun RPGs.. you can find the wrappers, or full games over at portingteam.com.... Wizardry 8 is one I made a wrapper for, runs fine without needing Windows. My NWN1 and NWN2 wrappers runs the Win version better with all expansions than getting the Mac versions as well. I also have wrappers for all the old Might and Magics... and full ports with games for M&M 1 - 5 and Wizardry 7.... I even got Eye of the Beholder 1 - 3 up there... all some really good old games.

all the wrappers I made are all Wineskin based, or Dosbox based for older games. Just look in Win or DOS ported gaming section at the forums at portingteam.com

I'm completely new to the whole wrapper thing for Mac. Still really confused about the whole thing, but I take it that you somehow install the windows versions of games and then emulate them with a wrapper to run on OS X? I might look into it more, but it looks really really time consuming :eek:
 
Myth 2-Soulblighter

I'm plugging for Myth 2-Soulblighter because it's cheap (due to its age) and quite impressive for a game as old as it is. The story line for the game is decent, and the different terrains/maps are quite memorable. Some people might giggle or guffaw at this, but Myth 2 was the first game I ever played where I felt actual fear as my units moved toward the dark region of the map. Because the game's old, you can more easily find players that are more mature than the little desperate trolls that dominate so many newer on-line gaming communities.

I'll admit that it's not likely to impress the typical gamer today, but you might marvel at the game play for a game that's older than a decade.
 
But other than those, thanks to the fact that Mac OS X sucks as a gaming platform, you'll quickly install Windows on your Mac in order to play the games: Fallout 1,2 and 3. The STALKER series (they are more RPGs than they are shooters).

Fallout 1 and 2 are available for Macintosh, released by MacPlay, with the OSX port by Omni. As I recall, they were quite stable, well done ports.
 
I'm completely new to the whole wrapper thing for Mac. Still really confused about the whole thing, but I take it that you somehow install the windows versions of games and then emulate them with a wrapper to run on OS X? I might look into it more, but it looks really really time consuming :eek:

Transgaming started it (OSX wrappers) with Cider... as an officially sold way to port Windows games to Macs by just simply running the Windows version... but its all bundled up in a Mac app so it looks and acts like its native. It adds its own libraries to take care of understanding what the Windows software is saying and being able to take care of it on the Mac. Transgaming will not sell or let anyone use Cider except for game companies for official ports.

People started hacking the Cider wrapped games as soon as they were out, getting them to run different games...

Wine (and Codeweavers with Crossover which uses Wine) has started supporting Macs when they switched to Intel processors... so some of us started making Wine based wrappers (Crossover hacks, and pure open source Wine) to try to do the same things... fully self contained Mac .apps with everything in them thats needed for Windows software to run... namely Wine, which some people call am emulator, but its really not unless you want to call it an API emulator... but thats like saying DirectX11 has a DirectX9 emulator in it since its compatible...

Anyways... thats the whole reason I started the Wineskin project... for anyone to be able to take a Windows app and do an easy wrapped up port if it a lot like Cider. The end result isn't much different than just using Crossover or Wine to run games, but its a total self contained app that works just like a normal Mac app.

Being a "wrapper" thats customized and fixed for a certain game, means people can easily share these wrappers with other people.

If you look at all the wrappers on portingteam.com they are all basically ones you download and put a copy of your own game inside of them, then you have a normal double click and play Mac app... no need to configure the wrapper to work right, or any hacks or patches or anything since the person who made the wrapper *should* have done all that for you, with maybe a few directions on how to get your game in the wrapper correctly.

now actually making a wrapper can get difficult... but I'm working hard to make that easier and easier with Wineskin.
 
Very cool. I'll look for this wrapper as I'm also very very new to this. I recently got Crossover games, but not much that I play runs on it yet. I couldn't even get Heroes of Might and Magic V to play on it correctly. (Constant flickering video makes it unplayable).

Since I never used a wineskin, I'll just have to see the information on what I need to do in order to get my retail copy of the game in that skin and run it.
 
Very cool. I'll look for this wrapper as I'm also very very new to this. I recently got Crossover games, but not much that I play runs on it yet. I couldn't even get Heroes of Might and Magic V to play on it correctly. (Constant flickering video makes it unplayable).

Since I never used a wineskin, I'll just have to see the information on what I need to do in order to get my retail copy of the game in that skin and run it.

its not always easy getting a game to work... with Wine, Wineskin, Crossover, or any other thing that uses Wine or something originally based off Wine...

the good thing about Wineskin is.. when you get it working, its locked in.. that wrapper is all on its own and is that way unless you change something. Unlike normal Wine, or Crossover where updates can often break older things you already had working.
 
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