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zach17

macrumors newbie
Original poster
May 20, 2009
2
0
I am currently making a game on the iphone that is sort of like space invaders. If you don't know what Space invaders is try it out here.

What do you think would be the best way to design the controls?

Examples...

To move left and right - Accelerometer / To shoot - Tap Screen

To move left and right - Hold buttons / To shoot - press button

To move left and right - Drag the ship / To shoot - press button

Thanks in advance. Will appreciate any ideas!
 
well, part of creating the game is figuring this out for yourself :D

but I think in case of space invaders it's pretty straightforward.

accelerometer control: move iphone left/right to move ship left/right. tap anywhere on the screen to fire.

but since accelerometer is not wanted sometimes, I would give the option to disable it and instead move the ship around by moving the finger on the bottom of the screen and fire by tapping somewhere else on the screen. but I would not design this by "dragging the ship around". I would just design it, that if you tap on the right side of the screen it moves to the right and the same with the left side.
 
well, part of creating the game is figuring this out for yourself :D

Just wanted to see if anyone had any good ideas I was missing.

accelerometer control: move iphone left/right to move ship left/right. tap anywhere on the screen to fire.

but since accelerometer is not wanted sometimes, I would give the option to disable it and instead move the ship around by moving the finger on the bottom of the screen and fire by tapping somewhere else on the screen. but I would not design this by "dragging the ship around". I would just design it, that if you tap on the right side of the screen it moves to the right and the same with the left side.

I think I'm going to do that.
 
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