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Railrider

macrumors newbie
Jan 18, 2008
20
0
Weird. It says it was released on Aug 4, but I looked at all that day's apps before and I don't remember seeing it. I think there's something strange about the way Apple is putting up new apps/updates.
 

Jeremy1026

macrumors 68020
Nov 3, 2007
2,215
1,029
Weird. It says it was released on Aug 4, but I looked at all that day's apps before and I don't remember seeing it. I think there's something strange about the way Apple is putting up new apps/updates.

It probably became 'ready for sale' on 8/4, and was finally pushed out to the store today. Like I am expecting my apps to have a release date of 8/6 when they finally push out.
 

Hustle

macrumors 6502a
Jul 29, 2007
791
104
USA
The controls don't work... tilting the iPhone does nothing. Even changing the sensitivity to 100% does nothing at all... the car just goes in a straight line....


What a waste of £5.
 

arn

macrumors god
Staff member
Apr 9, 2001
16,395
5,836
The controls don't work... tilting the iPhone does nothing. Even changing the sensitivity to 100% does nothing at all... the car just goes in a straight line....


What a waste of £5.


Hmm... works well for me. You should turn off the phone and turn it back on. The lack of accelerometer action happened to me on another game a few times, and I turned it off and on it worked.

arn
 

Hustle

macrumors 6502a
Jul 29, 2007
791
104
USA
Hmm... works well for me. You should turn off the phone and turn it back on. The lack of accelerometer action happened to me on another game a few times, and I turned it off and on it worked.

arn

That worked, thanks.

Seems like a half decent game. I don't like the controls (Turning doesn't feel very steady), though tilting the phone forward and back makes the car go faster/slower.

I would give a more detailed review, but It's 3.20am and I'm going to bed. :p
 

aimfire

macrumors regular
Jun 30, 2007
166
0
Sunnyvale, CA
It probably became 'ready for sale' on 8/4, and was finally pushed out to the store today. Like I am expecting my apps to have a release date of 8/6 when they finally push out.
Arghhh!! I'm getting so scik of Apple doing this!!
I always sort by release date so I can see what's new for THIS day, and always miss out because of this "back-dating" nonsense...

(game looks great, gonna buy it now, lol)
 

TimothyB

macrumors 6502a
Jun 20, 2008
795
91
Bay Area
Arghhh!! I'm getting so scik of Apple doing this!!
I always sort by release date so I can see what's new for THIS day, and always miss out because of this "back-dating" nonsense...

(game looks great, gonna buy it now, lol)

Same thing happened when Vay launched, it had a date of the 11th, but it was like the 16th, so it was impossible to know it was there unless I came across it in the forum.

Then the first update for it just came out and it too had an Aug 4th date on it, but it didn't seem to show up until several days later, and unless someone browsed 15 pages of most recent apps, you'd never know.
 

macduke

macrumors G5
Jun 27, 2007
13,475
20,537
Same thing happened when Vay launched, it had a date of the 11th, but it was like the 16th, so it was impossible to know it was there unless I came across it in the forum.

Then the first update for it just came out and it too had an Aug 4th date on it, but it didn't seem to show up until several days later, and unless someone browsed 15 pages of most recent apps, you'd never know.

FOR EVERYONE WHO LIKES VIEWING THE LATEST APPS:

http://feeds.feedburner.com/RecentlyAddedIphoneApplications-PinchMedia

Check it out! I'm addicted to it...:D


P.S. pinchmedia.com is the source, they also have 3 other feeds on their site: updated, top 100 paid, top 100 free.
 

macduke

macrumors G5
Jun 27, 2007
13,475
20,537
I think you're missing the point. These apps don't appear in these feeds because they are backdated.

arn

Oh. I hadn't read through all the feeds yet for this evening. That's pretty weird. I wonder how it would be possible to code it to account for these backdated apps? I don't know how the feeder is setup but apparently its only reading by date tags then, instead of just grabbing whatever new content there is. I don't know a whole lot about how to setup an RSS feed. Does anyone know a way around this?

Either way, the link should be relevant to a lot of people who just try to use iTunes to find the latest apps. Does TouchArcade have a feed?
 

Michael CM1

macrumors 603
Feb 4, 2008
5,682
277
I like the look of it, but is it worth $8 if I already have Cro-Mag Rally? It's not like I whip my phone out and play racing games all day.
 

fastbite

macrumors 6502a
Jul 23, 2007
682
0
London
Just got the game and been playing for an hour. It is utterly Boring! Like cutting cheese into really thin slices or watching paint dry on a very wet day. I want my dosh back!
 

Eric Isaacson

macrumors 6502
Jul 30, 2008
340
0
I like the look of it, but is it worth $8 if I already have Cro-Mag Rally? It's not like I whip my phone out and play racing games all day.

GTS World racing does look nice, but I'm in the same boat as you. I already have Cro-Mag Rally and Crash Bandicoot, so I think I'll pass on this one.
 

TimothyB

macrumors 6502a
Jun 20, 2008
795
91
Bay Area
Honestly, it does look boring. The tracks seem uninspired, and with little landmarks, I bet they all feel the same, and probably as soon as every turn.

What bugs me is trying to do realistic cars, and using textures. To me, the 2D cars make it feel cheap, and textures, well, if not sharp, they just look plain horrible, not to mention repetitive.

I'd much prefer a racing game with a clean vector polygon type look with solid fps. No textures, 2D cars, but just plain polygons cars and track with solid colors, no pixelated textures.

Would it be hard for the iPhone to run something like this?:

http://www.youtube.com/watch?v=BxLLXiDbYz4&feature=related

Or this:
http://www.youtube.com/watch?v=2j9VBKoPxEo

The stunt track type game would be even better if custom tracks could be shared, and ran as smooth as cube runner.
 

timothyjay2004

macrumors regular
Apr 12, 2007
131
0
I'm addicted to racing games, so I bought it. It think it's fun. There's a lot of room for improvement, but for a first release, I think it's great. I'd recommend it.
 

whooleytoo

macrumors 604
Aug 2, 2002
6,607
716
Cork, Ireland.
Fairly boring - but I wonder if that's laziness from the developers, or because the tilt controls don't allow precise enough control for very quick/tight corners. (i.e. quick chicanes, or tight hairpins). So, the tracks have to consist of lots of mundane not-very-tight corners.

It could use a braking/accelerating indicator - I had a hard job telling when I was actually hitting the brakes.
 
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