Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

bunger

macrumors 6502
Original poster
Mar 1, 2007
468
6
I bight NFS Shift and really like it, but am curious how similar/different it is from Real Racing. Has anyone bought both and what do you think?
 
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 3_1_3 like Mac OS X; en-us) AppleWebKit/528.18 (KHTML, like Gecko) Version/4.0 Mobile/7E18 Safari/528.16)

I don't yet have an iPad (UK), but I like the look of both and have them on my wishlist. I see them as different styles of racer, but like you, am interested in other peoples views. I'll more than likely end up with both as I have no will power haha.
 
After dropping $15(us) on NFS, I am hard pressed to spend another $10 on Real Racing if they are similar......
 
I just bought real racing today, and it is fantastic! The graphics and response are right on. Ive had no lag at all! I've never played need for speed, so I cant really compare, but real racing is a good deal for $10. I'd have payed more.
 
Someone should make a real life racing game.

People can submit courses (e.g. "Exit 75 to Exit 95 on I-5 North") and then the GPS and Accelerometer will measure the fastest speeds for an online high score.
 
I'll try and keep this short. I bought real racing first and loved it, except for the fact that they don't use real car models. I decided I wanted that feature and bought nfs. However, nfs is a short single player game and only allows wifi or head to head multiplayer, rather than utilize a server system. Also, real racing is more of a sim, while nfs is more of an arcade.
 
I'll try and keep this short. I bought real racing first and loved it, except for the fact that they don't use real car models. I decided I wanted that feature and bought nfs. However, nfs is a short single player game and only allows wifi or head to head multiplayer, rather than utilize a server system. Also, real racing is more of a sim, while nfs is more of an arcade.

How's the replay value of NFS if it's short and lacks "full" multiplayer options? I'm leaning towards NFS since I tend to prefer arcade-style vs sim for racing, but I don't want to buy it if I'm going to get bored with it quickly.
 
Also, real racing is more of a sim, while nfs is more of an arcade.

What does this statement mean, exactly? I have seen the same evaluation posted elsewhere and I don't fully understand it. NFS allows you to change view vantage points, so you can view the track in multiple ways:
- from "behind and above the car"
- from inside the car ( you only see the hood )
- from the driver's perspective ( you see his hands and the wheel )
- from the hood of the car ( you only see the road in front of you )

Given those view angles, what does a "sim" provide over an "arcade" style game?
 
What does this statement mean, exactly? I have seen the same evaluation posted elsewhere and I don't fully understand it. NFS allows you to change view vantage points, so you can view the track in multiple ways:
- from "behind and above the car"
- from inside the car ( you only see the hood )
- from the driver's perspective ( you see his hands and the wheel )
- from the hood of the car ( you only see the road in front of you )

Given those view angles, what does a "sim" provide over an "arcade" style game?

An arcade game and a sim are catorgories givin to the game based on how the car acts. In nfs the car behaves more like you'd expect a car to act in a video game, and in real racing the car handles more like a real car would.
 
I have Real Racing for iPhone (the old one) and NFS Shift. NFS Shift has dodgy car physics (like stupidly easy drifting) which ruins it a bit. Real Racing I think is a bit boring, with virtually identical cars, and just boring track racing the whole time.

The best racing game by a long way I've found so far is GT Racing. Over 100 cars, excellent car physics, some SERIOUSLY complicated and realistic car modding options (like adding weights to the front and back to improve handling) if you want to go that far. There are more fun races like a Model-T race, cool terrain like ice, tarmac, dirt, rain, and some seriously good graphics.

I don't know if GT Racing is available on the iPad yet, but if it is, I think you should get that. If not, go with Real Racing if you want something realistic, or NFS Shift if you want something "just for fun".
 
Given those view angles, what does a "sim" provide over an "arcade" style game?

Drifting is the perfect example here. In NFS Shift, if you drift around a corner, you are kind of "guided" around, so you don't need to steer. If you go too far (as in like over 90˚), you don't spin out, but the game just automatically pulls you out, and penalises your speed. Finally, you often go around corners much faster when you drift.

In GT Racing and Real Racing, which are more simulations, drifting usually comes with a huge speed penalty, just as it would in real driving. Drifting is extremely hard to control, and difficult to steer. If you get the back out too far, you spin out, sometimes a 180, 360, or even a 720 if you're really going for it. GT Racing does rally stages on dirt and ice which usually make drifting a necessity, but it still appears to be realistic.

So, in an unrelated summary, the movie Fast and the Furious: Tokyo Drift was a piece of crap, and should be removed from existence. NFS driving is like F&F3, where as GTR/RR driving is like you're driving a real car on a real track.
 
I have Real Racing for the iPhone and I think it's great. If I get an iPad I may get that version for it.
 
Erasmus said:
I have Real Racing for iPhone (the old one) and NFS Shift. NFS Shift has dodgy car physics (like stupidly easy drifting) which ruins it a bit. Real Racing I think is a bit boring, with virtually identical cars, and just boring track racing the whole time.

I agree totally. Beautiful looking game, fun for awhile but driving on one stinkin track over and over gets old for me. I like NFS Shift much better even though it's not as realistic
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.