SC68Cal said:
If you are a newb, why are you trying to compile a game rendering engine?????
Because their marketing spiel convinced me it would be easy. Oh well.
Brace yourselves, here are the error messages, all affecting a source file called AudioBuffer.cc (although when I click the actual error it takes to another file called ResManager.h)
I get this (4) times:
Code:
resManager.h:38: error: forward declaration of 'struct ResManager'
the actual code:
Code:
class Stream;
class FileStream;
class ZipSubRStream;
[B]class ResManager;[/B]
class FindMatch;
extern ResManager *ResourceManager;
I get this (4) times, all on different lines:
Code:
resManager.h:255: error: invalid use of undefined type 'struct ResManager'
Here are the lines, in order:
Code:
{
if (obj) {
ResourceManager->unlock( obj );
obj=NULL;
}
Code:
{
if (obj) {
ResourceManager->unlock( obj );
if (obj->lockCount == 0)
ResourceManager->purge(obj);
obj = NULL;
}
Code:
{
if (obj) {
ResourceManager->unlock( obj );
if (obj->lockCount == 0)
ResourceManager->purge(obj);
obj = NULL;
}
Code:
{
if (obj)
ResourceManager->unlock( obj );
}
If any more info is needed, please let me know. I would imagine there is some kind of error log I can export to you or something. Again, I feel ridiculous for getting myself into this... but their not too keen on giving me my $100 back and I would rather have the engine anyway.