I am just a lowly assembly language programmer and have not kept up with object oriented programming at all.
However, I have at least three very interesting pieces of software that could easily be implemented on IPhone.
I was reading up on XCode and the IPhone SDK and reading and reading and reading.... when I realized I am overlooking a huge resource.... You guys are expert and with my programming expirience, perhaps just a few short examples is all I need.
Would someone be kind enough to give me a complete IPhone Xcode project example this simple IPhone task.
Cause the IPhone to play a tick and a tock sound , each tone from a separate .caf or other sound file one second apart, repeating forever until a single stop button is tapped.
Shouldn't be more than a header file, a single button in a nib and a single method file
I have already provided two caf files. You will find two .caf files for download at http://www.satellitemagnet.com/tick.caf and /tock.caf
That way I learn how to declare the sound files, where to put them and which libraries or what ever XCode calls them, to use sound, how to implement a timer and how to implement activity from a button.
I have already checked out the example app metronome for this. And while it is simple to find the method coding for the sound, there are so many other things going on that I can identify where each resource is declared from all the other stuff.
This simple example might just do it for me.
Thanks so much
Jerry
However, I have at least three very interesting pieces of software that could easily be implemented on IPhone.
I was reading up on XCode and the IPhone SDK and reading and reading and reading.... when I realized I am overlooking a huge resource.... You guys are expert and with my programming expirience, perhaps just a few short examples is all I need.
Would someone be kind enough to give me a complete IPhone Xcode project example this simple IPhone task.
Cause the IPhone to play a tick and a tock sound , each tone from a separate .caf or other sound file one second apart, repeating forever until a single stop button is tapped.
Shouldn't be more than a header file, a single button in a nib and a single method file
I have already provided two caf files. You will find two .caf files for download at http://www.satellitemagnet.com/tick.caf and /tock.caf
That way I learn how to declare the sound files, where to put them and which libraries or what ever XCode calls them, to use sound, how to implement a timer and how to implement activity from a button.
I have already checked out the example app metronome for this. And while it is simple to find the method coding for the sound, there are so many other things going on that I can identify where each resource is declared from all the other stuff.
This simple example might just do it for me.
Thanks so much
Jerry