I've got a 2012 2.6GHz rMBP, 16GBs RAM, not overclocked. My settings are:
Resolution: 1680x1050
Antialiasing: On
Texture Detail: High
Texture Filtering: Normal
Dynamic Shadows: Low
Post Processing: Normal
Light Shafts: On
Ambient Occlusion: Normal
Object Level of Detail: Normal
Lock Framerate: Off (but with Vertical Sync turned on in the Nvidia controls)
I get an average of 30fps (min 27 max 61) when playing, which feels fine to me since this is the first game I've played in a long time that wasn't on a console.
That's really good (being limited by the HD4000 graphics), and I feel that the 2.9 GHz i5 and GeForce GT 650M 512 MB in my 2012 iMac should be nothing but smooth at 1920 x 1080! Waiting til Feral drops the Mac version in July.
that isn't HD4000, that's a GT 650M with 1GB memory (or 2, it's configurable). All rMBP 15-inch have 650m
that isn't HD4000, that's a GT 650M with 1GB memory (or 2, it's configurable). All rMBP 15-inch have 650m
I played the entire game maxed out. It was amazing. I was using a 1680 resolution for the first half, and 2880 for the last part.
No stutter at all! -Watch some douche tell me i'm lying though -_-
I stand corrected. I read the thread, but didn't look at his sig that specified the 15". Good catch.
I get an average of 30fps (min 27 max 61) when playing, which feels fine to me since this is the first game I've played in a long time that wasn't on a console.
I had no idea Bioshock Infinite to be this demanding.![]()
Absolutly not, but probably worse based on all other game ports.So will it run better or worse when the Mac port comes out?
Is it possible to say?
So will it run better or worse when the Mac port comes out?
Is it possible to say?