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LeandrodaFL

macrumors 6502a
Original poster
Apr 6, 2011
973
1
DirectX is a Windows thing, so does this effects happen on Mac Hardware? More specifically, Im playing Bioschock wich has DirectX 10 effects for Water movement. Im plying on a 2010 macbook

Also, IM curious about EAX X-Fi effects. This was created by Creative, but with Vista, the cards became obsolet. Eax became software, as far my understading on the subject goes. Has integrated audio adopted X-fi or some Eax?
 
DirectX is a Windows thing, so does this effects happen on Mac Hardware? More specifically, Im playing Bioschock wich has DirectX 10 effects for Water movement. Im plying on a 2010 macbook

Also, IM curious about EAX X-Fi effects. This was created by Creative, but with Vista, the cards became obsolet. Eax became software, as far my understading on the subject goes. Has integrated audio adopted X-fi or some Eax?

DirectX doesn't run at all except on Windows and Xbox. DirectX usage games do not work, the game has to use some type of a translation layer so Direct3D can be handled with OpenGL, or the engine itself has to be ported over to OpenGL and not DirectX... either way it'll use OpenGL, just if it uses some type of layer for handling it, it loses some performance.

On the Mac port of Bioshock... any affect in DX10 or 11 can be done without DX...it just may be handled in a slower way when needing to use older OpenGL implementation. Most games on OSX use OpenGL 2.1 which feature wise is very close to what DirectX9 can do. OSX 10.7+ can do OpenGL 3.2 though if the game maker uses it...which has a lot more nice features. Apple as of yet hasn't put in OpenGL 4+ support, and the GPU makers don't support it that well either.
 
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