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Thetcm

macrumors newbie
Original poster
Aug 12, 2008
17
0
We're looking to put animations on our iphone app, kind of like movies.

After looking at the doc and searching online, I came to the conclusion that there's nothing exactly flash-like?

The 3 solutions I found were :

-Put tons of pictures in a document and animate by changing the picture every second or so. NOT a good idea here, considering I'll have over 25 animations of the kind.

-Deconstruct the image into parts(background, character, etc) and do my best to animation with only movements and rotations. NOT a good idea either since I'm gonna be limited in what I can do.

-Export .mov files and read them directly in the QuickTime player.

Is that all you can do for flash-like anims? I'm currently gonna work on doing movs, and use the other 2 solutions for UI animations if necessary...
 

Thetcm

macrumors newbie
Original poster
Aug 12, 2008
17
0
I cannot find these two app in my Developper folder. Only Core Image Fun House and OpenGL Shade Builder.

They're kind of complicated animations in a sense. They're basically workers doing a mistakes(all done in cartoon style) which results in them dying or explosions. I'm required to be able to have nearly no limits in what I can do, or else the final result will look bland and uninteresting.
 

dejo

Moderator emeritus
Sep 2, 2004
15,982
452
The Centennial State
-Deconstruct the image into parts(background, character, etc) and do my best to animation with only movements and rotations. NOT a good idea either since I'm gonna be limited in what I can do.
That's pretty much the approach that actual Flash animations take too. So...
 

Thetcm

macrumors newbie
Original poster
Aug 12, 2008
17
0
CoreAnimation is the Framework? Or is there actually a software behind it?
 

jnic

macrumors 6502a
Oct 24, 2008
567
0
Cambridge
A framework.

Core Animation is an Objective-C framework that combines a high-performance compositing engine with a simple to use animation programming interface.

First link in my previous post.
 

Thetcm

macrumors newbie
Original poster
Aug 12, 2008
17
0
Right. So we've decided to look a bit at what we can do with OpenGL and CoreAnimation and how limited we are. I was shooting for a style that was way more cartoonish but I guess I'm gonna have to go with mostly moving images and special effects.

Thanks a lot! ;)
 
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