Any game or engine developers want to chime in on what their experiences developing for Metal have been so far? Will we see updates to existing games or new releases first? Are engine updates ready or are they still a way off?
Any game or engine developers want to chime in on what their experiences developing for Metal have been so far? Will we see updates to existing games or new releases first? Are engine updates ready or are they still a way off?
They are also part of the OpenGL working group, and still their OpenGL support is lackluster.The only positive sign is that Apple is part of the Vulkan working group.
You know, games aren't the only programs to use hardware-accelerated 3D graphics…I find it strange that AMD/nVidia have clearly announced their support of Vulkan on Linux, which still has lower market share and fewer games than the Mac, …
I guess that says it all about Valve not supporting Metal.![]()