I'm assuming there's a trade off here. I mean the fact it hasn't always just loaded the whole screen into memory is an indication the method of loading on demand has some benefits - saving memory. So the balance between speed and memory footprint is obviously something they've readdressed.
I wonder if the balance is different for 1gb devices vs 2gb, and I wonder whether we will notice more apps/tabs kicked out of memory as a result of this.
Good question, curious about this as well. The way the article explains it i don't think it should be to bad.
[doublepost=1466365251][/doublepost]
Good to know, thanks for sharing!
I've refrained from installing on my iPad Air 2 so far (installed on my iPhone 6s) - how are you finding it otherwise? Stable? Battery fairly stable?
The beta so far is very good IMO. Performance seems to be like iOS 9, haven't noticed much of a difference, maybe a few stutters more here and there but nothing compared to the iOS 9 issues (20fps multitasking)
Battery seems to be also alrite, haven't noticed much of a difference yet on my iPad. Bear in mind I don't use my iPad as much as my iPhone so results may be different.
In regard to stability I haven't had a respring or any freezes. The only issues I found so far is that the new music app is a bit unstable, seems to crash sometimes when changing library (e.g show artists instead of Albums). Also safari sometimes doesn't load a page properly but nothing serious. Even all the apps I use seem to work fine.
Overall I am very pleased.
[doublepost=1466365720][/doublepost]
iOS 10 performs very poorly on my device... I get lots of frame drops and glitchy graphics. Music also skips a ton. Many app crashes as well... I know it's a beta, so I'm not mad.... Industries don't know what you guys are talking about...
But still iOS 10 is amazing compared to tvOS 10.
Strange, mine is running really well, almost as well as iOS 9. Believe me I am so anal about this stuff thats why I made this thread initially, especially after I noticed the instantly smooth scrolling.
[doublepost=1466366181][/doublepost]
I think they got serious with iOS 10 after all the issues during iOS 9. Remember how the 6S Plus couldn't even handle the old 3D Touch shortcuts at 60 FPS? Not they are a solid 60 and they load entire widgets along with the shortcuts.
Yeah, lets hope so.
iOS 8 was much worse for me than 9 ever was but still 9 had some performance issues for all the betas and even the first few final releases.
I haven't noticed anything like this yet with iOS 10.
Are you saying that they also fixed the landscape 3d touch slowness in landscape on a 6Plus? (I don't have an iPhone 6s)