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DmbShn41

macrumors 6502
Original poster
Jun 22, 2009
295
2
So, I'm still dabbling with my first app as a hobby and have decided to do the traditional free version with an iAd banner and a $0.99 version with no banner. For simplicity sakes, I'm doing two different apps.

Question is, when I add the iAd banner using IB within Xcode, I don't see any programming within my code directly related to iAd, but the test banner shows everything working correctly using iOS Simulator. I added the framework to my project, and think that may work. Cant really find any good tutorials on how to actually add this to a project other than some older stuff related to iOS4 when iAd first came out. Any help appreciated.

Thanks~
 
That sounds right. I added it to an app and it was pretty much that easy. Did you turn on iAd in iTunes Connect as well? You'll need that if you release the app for it to serve adds to you.

The documentation also suggests that you should hide the iAd panel if ads are not available, as I recall. I didn't implement that yet.
 
I just finished with setting up iAd thru iTunesConnect. I'm finishing my app icons now, but think I'm good on everything. I'll finish app icons and submit and see....

Is it required to hide ad banner if no network connectivity is detected?

Thanks for response.
 
I just finished with setting up iAd thru iTunesConnect. I'm finishing my app icons now, but think I'm good on everything. I'll finish app icons and submit and see....

Is it required to hide ad banner if no network connectivity is detected?

Thanks for response.

Yes. Everything sounds right. I'd like to mention that, in my experience, having an ad supported version of your app will do two things:
1 - Cripple sales of your paid version.
2 - Generate virtually no revenue from ads. You need tens of thousands of impressions to get a few dollars.

YMMV and others have had more success than I, but it left such a sour taste for me that I've sworn off of ever using banner ads again.
 
This is literally a small, small productivity calculator app. Just me dabbling with it and seeing the whole thing through as its a progressional step in my learnings. I can think of more features to add to app, however I would like to see how its received before going all the way. The iAd is just something to add to see if there is enough interest. There are other apps like it, but those start around $1.99-$4.99 and have features that were added, just because they could be added. My app provides the sole function that I believe a user is looking for, and that's just a functional productivity calculator.

I appreciate the advice and help. As I'm reading on how to prepare the app, looks like Apple will reject it if ad banner serves no ad, so looks like I won't be submitting today...back to learning.
 
As a prior poster said, YMMV, but Apple did not reject my iAd app with just the iAd banner at the bottom. I suspect when they test it just serves the sample apps you see in your development version, but I may be wrong. Of course it would be good to disable when ads are not available, but Apple did not reject my app for that reason.
 
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